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Version devBuilt at: 2026-10-17 14:54:11 EDT

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@playminesweeper.bsky.socialOct 11, 2026, 11:43 AM

Turn 2 · 1 player moved
🏅 @miro.eurosky.social +3

80 cells left, 3 spares, 2 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #games #devlog #pythoncommunity #indiegamedev #crowdplay

Minesweeper, turn 2. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 17 of 97 safe cells opened, 2 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: 1 2 F 1 ? ? ? ? ? ? ?
C: 0 1 1 ? 1 ? ? ? ? ? ?
D: 0 0 1 ? ? ? ? ? ? ? ?
E: 0 0 1 F ? ? ? ? ? ? ?
F: 1 1 2 3 ? ? ? ? ? ? ?
G: ? ? ? ? ? ? ? ? ? ? ?
H: ? ? ? ? ? ? ? ? ? ? ?
I: ? ? ? ? ? ? ? ? ? ? ?
J: ? ? ? ? ? ? ? ? ? ? ?
K: ? ? ? ? ? ? ? ? ? ? ?
Last move C5 was safe and touches 1 mine.
@mrdecktc.bsky.socialOct 11, 2026, 11:13 AM

The fourth devlog of the game is here! This one is smaller, mainly to show the song for the trailer.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog #music #flstudio

@playminesweeper.bsky.socialOct 11, 2026, 9:13 AM

Turn 15 · 1 player moved
🏅 @mehtis.bsky.social +3

2 cells left, 2 spares, 23 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #devlog #atproto #gamedev #braingames #logicpuzzles

Minesweeper, turn 15. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 95 of 97 safe cells opened, 23 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 F 2 1 1 0 1 1 1
B: 1 1 2 1 3 F 2 0 1 F 1
C: 2 F 1 0 3 F 3 0 1 1 1
D: F 2 2 1 3 F 2 0 0 0 0
E: 1 1 2 F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F F F
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F F F
I: F F 1 0 0 0 0 2 F 5 3
J: 2 2 1 0 0 0 0 2 2 3 F
K: 0 0 0 0 0 0 0 1 X 2 1
Last move B11 was safe and touches 1 mine.
@otteumstudio.bsky.socialOct 11, 2026, 7:06 AM

Voxelize the geometry into a single unified mesh and generate the island with Blueprints in Unreal Engine 5.8 🏝️

#UnrealEngine5 #UE5 #gamedev #indiedev #devlog #proceduralgeneration

@paxdriver.bsky.socialOct 11, 2026, 6:48 AM

Happy Thanksgiving #Canada

Koffee music, coffee cigar, tiramasu (coffee cake), and turkey!

#devlog deploy week. Clock starts now.

youtu.be/qbYY4e0Vlaw?...

@paxdriver.bsky.socialOct 11, 2026, 4:50 AM

#devlog - this will be the first week I have regression thresholds calibrated to the available margin, and ALL models in use have win rates above 50%, so risk management on targets/stoplosses aren't doing any heavy lifting anymore.

This is the setup for the rest of the year before real cash down.

@playminesweeper.bsky.socialOct 11, 2026, 4:13 AM

Turn 5 · 3 players moved
🏅 @mehtis.bsky.social +57 · @retro-zero.bsky.social +18 · @mschlasn.bsky.social +3

24 cells left, 3 spares, 11 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #bskygames #windows95 #devlog #indiegame #pcgaming

Minesweeper, turn 5. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 73 of 97 safe cells opened, 11 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 ? ? ? 1 0 1 ? ?
B: 1 1 2 ? ? ? 2 0 1 ? ?
C: ? ? ? ? ? ? 3 0 1 1 1
D: ? ? ? ? ? ? 2 0 0 0 0
E: 1 1 ? F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F ? ?
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F ? ?
I: F F 1 0 0 0 0 2 F ? ?
J: 2 2 1 0 0 0 0 2 ? ? ?
K: 0 0 0 0 0 0 0 1 ? ? ?
Last move D9 was safe and touches no mines.
@dropout-dev.bsky.socialOct 11, 2026, 3:43 AM

Trying my hand at drawing a face. Can you guess which game it's from?

#gamedev #blender #godot #devlog #solodev #screenshotsaturday #indiegame #indiedev

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@k-tabb.bsky.socialOct 11, 2026, 2:19 AM

Another Wizard build in Temple Ascension uses "Fire Tornado" combined with "Lightning Rod" to create big AOE damage. Which play style do you think looks more fun, this one or the "Conductive Ice" build? #screenshotsaturday #gamedev #indiegame #devlog #pcgaming

www.youtube.com/watch?v=I_0Z...

@b-render.bsky.socialOct 11, 2026, 12:55 AM

Rate my Models 😊 Modular Park Sign Pack coming soon. #indiegame #godot #blender #devlog #lowpoly

@diamondelectronics.bsky.socialOct 10, 2026, 11:49 PM

Added explosive wall. #gamedev #indlegame #indledev #gamedevelopment #wip #pixelart #devlog #metroidvania #screenshotsaturday #ドット絵

www.youtube.com/watch?v=OUoF...

@playminesweeper.bsky.socialOct 10, 2026, 11:13 PM

Turn 21 · 3 players moved
🏅 @mschlasn.bsky.social +6 · @conantheyossarian.bsky.social +3 · @strongbrush1.bsky.social +3

17 cells left, 2 spares, 18 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #indiedev #devlog #algorithms

Minesweeper, turn 21. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 80 of 97 safe cells opened, 18 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? 1 0 1 1 2 1 1 0 0 0
B: ? 2 1 2 F 2 X 1 0 0 0
C: 2 3 F 2 1 2 1 1 0 0 0
D: ? 3 2 1 0 0 1 2 3 2 1
E: ? F 2 0 1 1 3 F F F 1
F: ? F 2 1 3 F 4 F 4 2 1
G: ? 2 1 2 F F 4 ? 3 1 0
H: ? 2 1 3 F 4 3 F F 1 0
I: ? ? F 2 2 4 F 4 2 1 0
J: ? ? ? ? ? ? F 3 0 0 0
K: ? ? ? ? ? ? F 2 0 0 0
Last move C1 was safe and touches 2 mines.
@debatingpanda.bsky.socialOct 10, 2026, 11:06 PM

Hey guys! The early access of version 0.4 has officially started!
Also, since it was the third anniversary as well, I took a bit of time and reflected over the year. Check Patreon / SubStar / Itch / DC!
#visualnovel #Adultery #betweenhumanity #RenPy #AdultGame #gamedev #NSFW #adult #devlog #AVN #VN

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@b-render.bsky.socialOct 10, 2026, 11:06 PM

Some of the 3D art I've created Recently

#indiegame #blender #devlog #gamedev #godot #3d #lowpoly #art

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@notmattter.bsky.socialOct 10, 2026, 9:52 PM

#tocalypse #pixelart #gamedev #devlog

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@celestialkiseki.bsky.socialOct 10, 2026, 9:19 PM

Huge update for Within The Stars! #devlog #indiedev #gamedevelopment #storyrich #visualnovel www.patreon.com/Celestial_Ga...

@pointmeattsky.bsky.socialOct 10, 2026, 7:57 PM

really hoping to have my simplified weapons system fully functional by the expo im showcasing at tomorrow. For homer I chose a hammer that fires shockwaves. Planning on buffing every weapon since most dont feel relevant rn. #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art

@hollowengine.bsky.socialOct 10, 2026, 7:50 PM

Working on the shotgun, I want it to parry all things including bullets back to the enemies

#gamedev #devlog

@b-render.bsky.socialOct 10, 2026, 7:40 PM

What I made that week as a 3D modeller.

#blender #godot #indiegame #devlog #lowpoly #gameart #godotgameengine