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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 19:07:23 EDT

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@vellavella.bsky.socialOct 6, 2026, 6:50 AM

Next up, Immolation Aura! My game Runebash will feature over a hundred spells to kill your opponents with! In the background, i'm making a character and looking into effects with URP to make the game look better #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

@nonzerosum.gamesOct 6, 2026, 5:37 AM

Oh, and this is the first version... from 2014. Look at those auto-shadows... amazing.

I actually did like making the dungeon tiles, they're all hand drawn (9 of them repeated and rotated) I'll surely use them for something one day. #GameDev #DevLog

@aix-art.bsky.socialOct 6, 2026, 4:15 AM

Character expressions test
idk im not doing much rn

#gamedev #indiedev #godot #godotengine #pixelart #art #digitalart #devlog #indiegame

@k-tabb.bsky.socialOct 6, 2026, 2:15 AM

Added day cycles to Temple Ascension. Here are some shots of what the main city area built around a colosseum looks like. Upper left is dawn with a bit of fog, upper right is daytime, lower left is sunset, and lower right is night. #indiegame #gamedev #pcgaming #devlog

@kunnydev.bsky.socialOct 6, 2026, 12:44 AM

Trying to create a video codec ASCII based for GameMaker and Butterscotch PlayStation 2, with its own mp4 to ASCII converter, now we have NES-like color scheme, gotta improve it a little bit!
#gamemaker #devlog #indegame #indiedev #gamedev #indiegamedev #codec #video #playstation #shrek #dreamworks

@chipwits.bsky.socialOct 5, 2026, 10:53 PM

🛠️ ChipWits Worlds Devlog: An embarrassing gamedev mistake: never map F12 in-game!

A YouTuber testing our game pointed out that F12 is Steam's screenshot key: every robot reboot snapped a screenshot! 🤦‍♂️

Reboot is safely moved to F11.

#Steam #GameDev #IndieDev #DevLog

In-game keypad showing the Reboot button remapped to hotkey F11 with an informational tooltip explaining that it restarts the robot CPU.
@badduckteam.bsky.socialOct 5, 2026, 9:28 PM

The King.

#gamedev #indiedev #devlog #indiegame #screenshotsaturday #pixelart

@venus-noir.bsky.socialOct 5, 2026, 8:43 PM

Project Toybox #gamedev #indiegame #devlog #mugen #rpg

@mobilelast.bsky.socialOct 5, 2026, 8:39 PM

#Devlog 70. It seems I completely forgot to post about the latest game version on Friday. I’ll do that tomorrow.

#GameDev #GameDevelopment

mobilelast.itch.io/hanaa/devlog...

@ghostnr1.bsky.socialOct 5, 2026, 8:31 PM

Map 3 is basically done! 🎮 The final room is in, and now it’s mostly down to some tweaking and playtesting before I call it finished.

ro.grunna.com/projects/019...

#Datten #Godot #GameDev #IndieDev #IndieGame #LevelDesign #MadeWithGodot #GDScript #BuildInPublic #Devlog

@pointmeattsky.bsky.socialOct 5, 2026, 8:29 PM

finally at a point where I can start re working and implementing weaponry/ the vehicular combat system. Lots of polish needed but I love how its coming along #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art #retro

@paxdriver.bsky.socialOct 5, 2026, 8:02 PM

#devlog - I am still amazed by how well this system works on its own. It's remarkable how well orders and positions are lining up with fib retracements, elliott waves, support and resistance levels, and a greater than 1% ROI per day 6 days straight average.

Snapshot of the day's trade results on the new algorithmic trading system I developed www.krisdriver.com
@lewdjo69.bsky.socialOct 5, 2026, 7:08 PM

🎃 October got busy FAST. 😈

Havenfield is open.
Monster Monday has begun.
Tier changes are coming.
Bunker Rising continues.
Suburban Heat S2 is on the way.

Dev Log 23 — October Is Here is live now. 👀

#Lewdjo69 #DevLog #OctoberUpdate

A woman in a fitted black off-the-shoulder dress holds a glowing jack-o’-lantern in a dark Halloween-themed room filled with candles and pumpkins.The woman poses beside glowing pumpkins wearing a black dress, with warm orange Halloween lighting around her.The woman stands in a candlelit room wearing a fitted black dress, surrounded by carved pumpkins and dark autumn décor.The woman sits beside a glowing jack-o’-lantern in a black dress, with candles and Halloween decorations filling the background.
@funniguy1.bsky.socialOct 5, 2026, 7:05 PM

user the game - V0.2 GAMEPLAY TEASER
#devlog #gamedev #gameteaser #user #thisuser #userthegame #opinionbasher

@jabarcade.bsky.socialOct 5, 2026, 7:00 PM

Weekly Development Log - September 28 - October 4:

#JaBdevlog I #devlog I #horror I #IndieGameDev I #gamedev

@promisekiller.bsky.socialOct 5, 2026, 5:45 PM

#brl #devlog Planned to change monster size, but accidentally spent the whole evening writing a 16-bit industrial combat theme instead.

@oli-on-quest.bsky.socialOct 5, 2026, 5:36 PM

I gave the text dashboard on my server monitor a break mode. Every few minutes a cat scene takes over the host row or the quota row for half a minute. Everything stays plain console text in 16 colours.

#Devlog #IndieDev #ASCIIArt

@null-harmony.bsky.socialOct 5, 2026, 5:30 PM

Developing the main capturing mechanic of the game. You will use various tools to catch the critters. Your chances will not only depend on your tools but also your skills!

It's quite simple for now, but there will be much more to it later.

#devlog #gamedev #indie #pokemon #mechanic

@vtkate2001.bsky.socialOct 5, 2026, 5:29 PM

The sky goes dark, the rain starts... and then the lightning. ⛈️
Devlog of my cozy voxel colony sim, inspired by Stonehearth. Made in Godot.

#indiedev #gamedev #voxel #cozygames #godot #devlog #thunderstorm #rain

@altocorno.bsky.socialOct 5, 2026, 4:35 PM

As promised, back to the First Age. Odho’s tomb has a new environment and new lighting, beneath Telluria’s violet moon. Next, into the secret passage to slip past the dark monks. A1 wields fire, but she knows when to take a detour. #annelise #anneliseleigh #telluria #adventuregame #gamedev #devlog