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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-17 11:32:24 EDT

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@doosead.bsky.socialOct 11, 2026, 5:39 PM

#devlog 98 - altars

You can sacrifice a tribute on altar of specific deities to gain alignment with them.
It usually is precious items of other deities. Gods tend to not like each other.

#gamedev #indiedev #roguelike #game #2d #rpg #design #cats

@null-harmony.bsky.socialOct 11, 2026, 5:25 PM

At a certain point we ended up having dual wielding which looked very funny with just two stock hammers. I swear it'll become a good looking mechanic soon, fr fr

#gamedev #unity #devlog #hammers #dual

@b-render.bsky.socialOct 11, 2026, 5:16 PM

1 bench 2 variations
Game ready bench available in new and worn out varieties. Available on my itch page link in bio

#indiegame #godot #blender #lowpoly #devlog #gamedev #indiedev #woodworking

@hollowengine.bsky.socialOct 11, 2026, 4:43 PM

Fully Finished the parry shield
- can deflect all incoming attack
- only last for a few seconds

#indiedev #devlog

@elijahlucian.bsky.socialOct 11, 2026, 3:33 PM

images are not showing brb

#lucianworldvr #devlog

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@elijahlucian.bsky.socialOct 11, 2026, 3:30 PM

this should appear in my vr social room... hello, test

#decentralized #lucianworldvr #devlog #webxr

vr.elijahlucian.ca

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@threegoodguysgames.bsky.socialOct 11, 2026, 3:21 PM

New mechanic in Astro Catcher: electricity. the cabin starts dark, only the computer screens glow.

As i finish the room, gravity turns on, the lamps light up and everything starts working.

It's a cozy space game about rebuilding a crashed ship tile by tile

#indiegame #cozygame #devlog #gamedev

@fcoiler.bsky.socialOct 11, 2026, 2:04 PM

NPC-dialogues are now working. Yes the text isn't readable but at least the emotions of the profile pic work and I can make dialogue-choices

#IndieDev #GameDev #Unity #FarmingSim #Dystopian #IndieGame #SoloDev #DevLog #BuildInPublic #PixelArt

@cupcatchgame.bsky.socialOct 11, 2026, 1:26 PM

Quoting my old post, don't mind me

#cupcatch #devlog

@hotelespir.bsky.socialOct 11, 2026, 1:02 PM

13 days and counting down! Don't miss our stream talking what's coming in the last year of development, and how we've been developing the game so far.

See you live on October 24th, 2pm EST, 6pm UTC

Bio for links #indiegamedev #spookystream #devlog #stateofthegame

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@reboclbrank.bsky.socialOct 11, 2026, 12:04 PM

Refatorar o sistema de diálogo pela 3ª vez dói, mas o NPC finalmente cala a boca no funeral — antes gritava "tenho fome" no meio do elogio fúnebre. 🛠️ Progresso real é feio por dentro. #Ceifalume #DevLog https://rebocl-brank.itch.io/ceifalume

Rebocl Brank — ceifalume
@playminesweeper.bsky.socialOct 11, 2026, 11:43 AM

Turn 2 · 1 player moved
🏅 @miro.eurosky.social +3

80 cells left, 3 spares, 2 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #games #devlog #pythoncommunity #indiegamedev #crowdplay

Minesweeper, turn 2. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 17 of 97 safe cells opened, 2 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: 1 2 F 1 ? ? ? ? ? ? ?
C: 0 1 1 ? 1 ? ? ? ? ? ?
D: 0 0 1 ? ? ? ? ? ? ? ?
E: 0 0 1 F ? ? ? ? ? ? ?
F: 1 1 2 3 ? ? ? ? ? ? ?
G: ? ? ? ? ? ? ? ? ? ? ?
H: ? ? ? ? ? ? ? ? ? ? ?
I: ? ? ? ? ? ? ? ? ? ? ?
J: ? ? ? ? ? ? ? ? ? ? ?
K: ? ? ? ? ? ? ? ? ? ? ?
Last move C5 was safe and touches 1 mine.
@mrdecktc.bsky.socialOct 11, 2026, 11:13 AM

The fourth devlog of the game is here! This one is smaller, mainly to show the song for the trailer.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog #music #flstudio

@playminesweeper.bsky.socialOct 11, 2026, 9:13 AM

Turn 15 · 1 player moved
🏅 @mehtis.bsky.social +3

2 cells left, 2 spares, 23 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #devlog #atproto #gamedev #braingames #logicpuzzles

Minesweeper, turn 15. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 95 of 97 safe cells opened, 23 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 F 2 1 1 0 1 1 1
B: 1 1 2 1 3 F 2 0 1 F 1
C: 2 F 1 0 3 F 3 0 1 1 1
D: F 2 2 1 3 F 2 0 0 0 0
E: 1 1 2 F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F F F
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F F F
I: F F 1 0 0 0 0 2 F 5 3
J: 2 2 1 0 0 0 0 2 2 3 F
K: 0 0 0 0 0 0 0 1 X 2 1
Last move B11 was safe and touches 1 mine.
@otteumstudio.bsky.socialOct 11, 2026, 7:06 AM

Voxelize the geometry into a single unified mesh and generate the island with Blueprints in Unreal Engine 5.8 🏝️

#UnrealEngine5 #UE5 #gamedev #indiedev #devlog #proceduralgeneration

@paxdriver.bsky.socialOct 11, 2026, 6:48 AM

Happy Thanksgiving #Canada

Koffee music, coffee cigar, tiramasu (coffee cake), and turkey!

#devlog deploy week. Clock starts now.

youtu.be/qbYY4e0Vlaw?...

@paxdriver.bsky.socialOct 11, 2026, 4:50 AM

#devlog - this will be the first week I have regression thresholds calibrated to the available margin, and ALL models in use have win rates above 50%, so risk management on targets/stoplosses aren't doing any heavy lifting anymore.

This is the setup for the rest of the year before real cash down.

@playminesweeper.bsky.socialOct 11, 2026, 4:13 AM

Turn 5 · 3 players moved
🏅 @mehtis.bsky.social +57 · @retro-zero.bsky.social +18 · @mschlasn.bsky.social +3

24 cells left, 3 spares, 11 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #bskygames #windows95 #devlog #indiegame #pcgaming

Minesweeper, turn 5. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 73 of 97 safe cells opened, 11 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 ? ? ? 1 0 1 ? ?
B: 1 1 2 ? ? ? 2 0 1 ? ?
C: ? ? ? ? ? ? 3 0 1 1 1
D: ? ? ? ? ? ? 2 0 0 0 0
E: 1 1 ? F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F ? ?
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F ? ?
I: F F 1 0 0 0 0 2 F ? ?
J: 2 2 1 0 0 0 0 2 ? ? ?
K: 0 0 0 0 0 0 0 1 ? ? ?
Last move D9 was safe and touches no mines.
@dropout-dev.bsky.socialOct 11, 2026, 3:43 AM

Trying my hand at drawing a face. Can you guess which game it's from?

#gamedev #blender #godot #devlog #solodev #screenshotsaturday #indiegame #indiedev

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