Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

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@starsigndev.bsky.socialOct 3, 2026, 10:50 AM

Implemented multi-threaded graph logic and render system. Both are engine setting's options. Yesterday morning this scene was running at 90fps, it is now running at over 280fps. Lots of other renderer improvements to, not just multi-threading. #virtual3d #gamedev #indiedev

@starsigndev.bsky.socialOct 2, 2026, 2:02 PM

Virtual3D - NegativePlus carrying demo youtu.be/cgkS3MtPLd0?... via
@YouTube
#virtual3D #gamedev #indiedev

@starsigndev.bsky.socialOct 2, 2026, 6:10 AM

Added a very cool new feature, "Visibility scan" - This scans the scene the editor camera is seeing, and replaces the full scene graph tree with just these nodes, until you cancel it.(via gui or V key) #gamedev #indiedev #virtual3D see image 1, tree is full scene. 2 - vis scan

@starsigndev.bsky.socialOct 1, 2026, 12:34 PM

NegativePlus - Item test youtu.be/JqSVaRlB_zg?... via @YouTube #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialSep 30, 2026, 2:58 PM

NegativePlus - Inventory test youtu.be/vHfOKeY0p0g?... via
@YouTube
#gamedev #indiedev #virtual3D #ui

@starsigndev.bsky.socialSep 30, 2026, 10:15 AM

Updated our site with a new video section. Now our videos link directly to our youtube copies, no downloads or local streaming required. Looks nicer too. #gamedev #indiedev #virtual3D starsignal.pages.dev

@starsigndev.bsky.socialSep 30, 2026, 8:16 AM

NegativePlus - New Ladder "NodeInteraction" youtu.be/HT7X9pVwc_A?... via
@YouTube
#gamedev #indiedev #virtual3D #negativeplus

@starsigndev.bsky.socialSep 28, 2026, 11:02 AM

starsigndev.itch.io/virtual3d/de...
New dev log #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialSep 28, 2026, 10:58 AM

Here's a new video, showing off some gameplay, including the new Keypad security for locked crates. #gamedev #indiedev #virtual3D

starsigndev.itch.io/virtual3d
youtu.be/jNUiCfbM-7s

@starsigndev.bsky.socialSep 27, 2026, 2:46 PM

Added 'space' to turn any gui frame the mouse is over to full screen, as seen here. simply pressing space again reverts to normal. This makes editing easier. #gamedev #indiedev #virtual3d starsigndev.itch.io/virtual3d

@starsigndev.bsky.socialSep 27, 2026, 1:01 PM

Virtual3D - V1.0.3 Update released - Virtual3D 3D Engine&Editor
starsigndev.itch.io/virtual3d/de... #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialSep 27, 2026, 9:22 AM

New job posting on IndieDB. #gamedev #indiedev #virtual3D #artists www.indiedb.com/jobs/star-si...

@starsigndev.bsky.socialSep 27, 2026, 8:31 AM

Created a new game page on IndieDB for our in-dev game "NegativePlus" - #virtual3D #indiedev #gamedev #indiedb
www.indiedb.com/games/negati...

@starsigndev.bsky.socialSep 26, 2026, 11:37 AM

Some new screens from the opening scene in NegativePlus. This is after the opening cinematic, player in control. #gamedev #indiedev #virtual3D #gameplay

@starsigndev.bsky.socialSep 24, 2026, 9:17 AM

Here is the full logos/menu and opening cinematic for NegativePlus. A full game we are making using our Virtual3D engine/editor. #gamedev #indiedev #virtual3d

@starsigndev.bsky.socialSep 21, 2026, 12:51 PM

For anyone interested, I made the docs for Virtual3D public. It uses a MX format(my own) and includes 'VirtualReader' to access the docs. #gamedev #indiedev #virtual3D github.com/StarSignalGa...

@starsigndev.bsky.socialSep 20, 2026, 3:15 PM

Added new 'mesh edit' editor mode. You can select vertices/lines/tris and edit them via normal gizmos(Translate/rotate/scale). #gamedev #indiedev #virtual3D #meshediting

@starsigndev.bsky.socialSep 20, 2026, 11:04 AM

Here's a short video of the Negative Plus menu. #gamedev #indiedev #virtual3D #negativeplus

@starsigndev.bsky.socialSep 20, 2026, 6:34 AM

improved the gui and designer. Added new blur bg control seen used here for the cool blurry background to the headerless window. #gamedev #indiedev #virtual3D #gui

@starsigndev.bsky.socialSep 19, 2026, 2:05 PM

Added 'Bevel' modifier. #gamedev #indiedev #virtual3D #bevel image 1 is with 1 segment. image 2 is with 5.

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