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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

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@xrtech.devOct 9, 2026, 3:00 AM

XRfolio is a web app on purpose. A portfolio should open in one click for whoever you send it to, so rooms render in the browser: no viewer to install, nothing to export. How it works is on the homepage. #threejs

@xrtech.devOct 8, 2026, 11:00 PM

Sundial gives one directional light a paged shadow map: 128x128 pages in one depth pool, allocated by a compute pass that reads camera depth each frame. A static page is drawn once and kept, so a still scene stays cheap to shadow. MIT, on npm. #threejs #webgpu

@cubecorps.bsky.socialOct 8, 2026, 8:28 PM

Build a base, mine the ore, out-think the enemy. Cube Corps is a free real-time strategy game that runs in your browser, phone or desktop. cubecorps.com
#gamedev #indiedev #indiegames #RTS #threejs

@xrtech.devOct 8, 2026, 4:15 PM

Pixel Real Estate by amartem: 30,000 plots, and every claimed one becomes a building in a city you fly around in the browser. The whole grid is one instanced draw, and the sky follows real time of day in Yerevan. #threejs #webgl

@alekblom.comOct 8, 2026, 10:39 AM

I got GPT Astra to refactor the procedural building system in @yaypoly.bsky.social and also use Blender to create new 3D meshes to use. Here's some of the houses it built. It would be cool to see what players make with it! #indiegame #gamedev #threejs #blender #procedural #lowpoly

@dandesignsdigital.bsky.socialOct 8, 2026, 8:56 AM

I always wanted to have an exhibition space for my photos, so I built one. Using React and threejs, I created a virtual art gallery that can ve explored in the browser 📷 Would you want to see your art in a virtual art gallery?

#threejs #react #creativecoding #art

@mintz.tezoscommons.orgOct 8, 2026, 8:56 AM

🧩 Celestial Resonance #06
#generativeart #webgl #creativecoding #threejs #tezosart #interactiveart #auralines #celestialresonance

By: Auralines

https://objkt.com/tokens/KT1EHMRDpctcEAkYJS1DqQ4SQNXRenJ61n89/6

Celestial Resonance #06
@cityrunnergame.bsky.socialOct 8, 2026, 6:26 AM

Daily Challenge: 5th Avenue, New York.

The stretch beside Central Park holds nine museums, including the Met and the Guggenheim.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@xrtech.devOct 8, 2026, 2:45 AM

"Is WebGPU as good as WebGL yet" was unanswerable, so Ben Houston built a fidelity suite: same scenes through three-gpu-pathtracer's legacy WebGL path and its new WebGPU one, diffed against Blender. #threejs #webgpu

@xrfolio.pageOct 7, 2026, 8:45 PM

Jordan Breton's portfolio is one floating island, navigated by jumping the camera between fixed points. Waterfall, fire, wind and butterflies all animating. Won FWA Site of the Day. #portfolio #threejs #webdesign

@archaeomada.bsky.socialOct 7, 2026, 5:10 PM

Tried a little project over the weekend to see if I could make something educational with various tools, the result is...
Interactive archaeology!

This one showcases the concept of stratigraphy and the Harris matrix:
archaeomada.com/stratigraphy/
#archaeology #3d #interactive #threeJS

@xrtech.devOct 7, 2026, 4:15 PM

Zippy Town by @gateian.bsky.social: a toy city with live traffic, baked day/night lighting and a scroll-driven camera, in three.js. It started as an Android live wallpaper in a WebView, then moved to Filament. #threejs #webgl #gamedev

@jim.bsky.socialOct 7, 2026, 3:36 PM

In Set, there are many main hand and off hand combinations, each with their own effects, giving worlds you make a wonderful starting point, but also adding complexity for the RL arena. #gamedev #threejs

@cityrunnergame.bsky.socialOct 7, 2026, 6:17 AM

Daily Challenge: Piazza Navona, Rome.

The square keeps the exact oval of the Stadium of Domitian, buried beneath it.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@jim.bsky.socialOct 7, 2026, 4:10 AM

Excited to add a drill to the 147 main hand possibilities #threejs #gamedev

@xrtech.devOct 7, 2026, 3:00 AM

Vikas Kumar Singh's write-up on rebuilding an infinite three.js world in WebGPU is worth the read for one line: cell-based origin rebasing kept R3F rebuilding the scene at 1 FPS, so he dropped React for vanilla three.js. #threejs #webgl #gamedev

@beardscript.bsky.socialOct 7, 2026, 2:15 AM

I made this template for Rogue Engine so you can use it in your projects.

It's all just #threejs so you can play it on any device with a browser 👇

@xrtech.devOct 6, 2026, 11:00 PM

GoodBytes' acid haze graffiti runs live in the browser, no install: layered noise, posterize and bloom stacked until the glitch reads as paint. The demo is the post. #threejs #webgl

@jim.bsky.socialOct 6, 2026, 9:28 PM

My tribute to Tactics Ogre today involves some chair throwing and shield door walls. #threejs

@pocketswitzerland.bsky.socialOct 6, 2026, 6:44 PM

🎨 Jour, heure dorée, nuit : La Suisse de poche change de lumière.

Derrière ces trois ambiances, un vrai travail de recherche chromatique : trouver l'équilibre entre contraste, couleur et atmosphère, pour que le relief reste lisible du Plateau aux glaciers, même à la nuit tombée.

#threejs #gamedev

Essais chromatiques sous forme de planche contact déclinant des gammes de couleur pour diverses régions d'une carte 3D représentant la Suisse. De jour, à l'heure dorée et de nuit.
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