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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

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@donfrag.bsky.socialOct 5, 2026, 2:34 PM

#ScreenshotSaturday — this time I'm showing some of the events you can encounter while exploring the map.

Also, big milestone: I'm planning to release the first playable demo this weekend!

Still deciding where I'll release it

#GameDev #IndieDev #raylib #Roguelike #TacticalRPG #PixelArt

@zet23t.mastodon.gamedev.place.ap.brid.gyOct 4, 2026, 5:43 PM

Separating the difficulty lanes in my game makes it easier for me to design levels, since I know better whom the level is for. If only the two sheep could come together; I am sure the players will find ways to help them ☺️
#gamedev #indiedev #solodev #raylib

An isometric puzzle-game scene shows a small stone-walled, grassy maze with a dirt path, an archway, flowers, rocks, and trees, set on a pink grid background. Two white sheep stand on different ledges, and a blue bot at the lower left is marked with a white number 1. A parking shield at the end of the dirt path indicates the designated target of the bot.
@zet23t.bsky.socialOct 4, 2026, 5:43 PM

Separating the difficulty lanes in my game makes it easier for me to design levels, since I know better whom the level is for. If only the two sheep could come together; I am sure the players will find ways to help them ☺️
#gamedev #indiedev #solodev #raylib

An isometric puzzle-game scene shows a small stone-walled, grassy maze with a dirt path, an archway, flowers, rocks, and trees, set on a pink grid background. Two white sheep stand on different ledges, and a blue bot at the lower left is marked with a white number 1. A parking shield at the end of the dirt path indicates the designated target of the bot.
@guvacode.bsky.socialOct 4, 2026, 2:57 PM

#ShaderVisualizer #GLSL #FFT #AudioVisualizer #Raylib #Pascal
#FreePascal #Lazarus #MusicVisualizer #RealtimeRendering #GLSLShaders

@x0g3ndrysogx.bsky.socialOct 4, 2026, 6:01 AM

v9.6.3 Pyray & Pygbag update v25: Aseprites on sale, added Sprite sheets, and made them random 5 frames with secrets, made Left Control button close all screens, more sprite sheets
🏪 x0g3ndrysogx.itch.io/ogens-clx-bu...
#IndieDev #Python #itchio #Pygbag #Nuitka #PygameCE #Pyray #Raylib #Aseprite 🐍

@zet23t.mastodon.gamedev.place.ap.brid.gyOct 3, 2026, 9:50 PM

Look at that: This sheep likes this bot 😄

#gamedev #indiedev #solodev #raylib #screenshotsaturday

@zet23t.bsky.socialOct 3, 2026, 9:50 PM

Look at that: This sheep likes this bot 😄

#gamedev #indiedev #solodev #raylib #screenshotsaturday

@zet23t.mastodon.gamedev.place.ap.brid.gyOct 3, 2026, 4:13 PM

When sheep get what they want, they now say "thank you". Needed for a special thing I started building. Some people would call it feature creep, I call it "emergent game design".

#gamedev #indiedev #solodev #raylib #screenshotsaturday

A stylized isometric game scene shows a fluffy white sheep standing on a grassy ledge beside a blue device with a white one, with a pink heart icon floating above nearby bushes. Rocky terrain and a water shore edge frame the area.
@zet23t.bsky.socialOct 3, 2026, 4:13 PM

When sheep get what they want, they now say "thank you". Needed for a special thing I started building. Some people would call it feature creep, I call it "emergent game design".

#gamedev #indiedev #solodev #raylib #screenshotsaturday

A stylized isometric game scene shows a fluffy white sheep standing on a grassy ledge beside a blue device with a white one, with a pink heart icon floating above nearby bushes. Rocky terrain and a water shore edge frame the area.
@zet23t.mastodon.gamedev.place.ap.brid.gyOct 3, 2026, 3:05 PM

Which sheep wins the race? They wait a random amount of time before moving one step ahead until they crash.
While funny, I found a bug with bots and sheep crashing onto bridges that I had to test out ... and I just happen to have enough sheep to test all cases 😅

#gamedev #solodev #raylib

@zet23t.bsky.socialOct 3, 2026, 3:05 PM

Which sheep wins the race? They wait a random amount of time before moving one step ahead until they crash.
While funny, I found a bug with bots and sheep crashing onto bridges that I had to test out ... and I just happen to have enough sheep to test all cases 😅

#gamedev #solodev #raylib

@mooooooo.qaf.men.ap.brid.gyOct 3, 2026, 9:54 AM

Thank you for accompanying me in this #gamedev journey, it's been a great 24 minutes :ablobcatheartsqueeze:

#raylib #TinyCoreLinux

WARNING: Error 65542 Description: GLX: Failed to load GLX
@teamtomii.bsky.socialOct 3, 2026, 2:36 AM

Have a nice weekend! #pixelart #gamedev #indiedev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gyOct 2, 2026, 7:02 PM

First step in introducing different difficulty lanes: Having 3 distinct difficulty markers. I need to create some branching now so higher difficulty routes are shorter (=have fewer nodes).

#gamedev #indiedev #solodev #raylib

A colorful top-down game map shows a forested island with many green, orange, and red trees, dotted paths, and star markers along the route. A small bridge crosses water at the lower right, and a house sits near the upper left.
@zet23t.bsky.socialOct 2, 2026, 7:02 PM

First step in introducing different difficulty lanes: Having 3 distinct difficulty markers. I need to create some branching now so higher difficulty routes are shorter (=have fewer nodes).

#gamedev #indiedev #solodev #raylib

A colorful top-down game map shows a forested island with many green, orange, and red trees, dotted paths, and star markers along the route. A small bridge crosses water at the lower right, and a house sits near the upper left.
@jemobuildgames.bsky.socialOct 2, 2026, 3:52 PM

The algorithm used in the video is taken from my current game prototype, but I don't really want to show the prototype unless I think my game is ready.
Btw, raylib + Odin is a really great combo.

#indiegamedev #raylib #odin

@x0g3ndrysogx.bsky.socialOct 2, 2026, 12:18 PM

v9.6.3 Pyray & Pygbag update v23: Aseprites on sale, added Sprite sheets, and made them random 5 frames with secrets :) <3
🏪 x0g3ndrysogx.itch.io/ogens-clx-bu...
#IndieDev #Python #itchio #Pygbag #Nuitka #PygameCE #Pyray #Raylib #Aseprite 🐍

@x0g3ndrysogx.bsky.socialOct 2, 2026, 11:03 AM

v9.6.3 Pyray & Pygbag update v22: Picked up Aseprite, made some Sprite Sheets and made some animated Sprites, check it out, get it while its hot, hope u like it. :) <3
🏪 x0g3ndrysogx.itch.io/ogens-clx-bu...
#IndieDev #Python #itchio #Pygbag #Nuitka #PygameCE #Pyray #Raylib 🐍

@jemobuildgames.bsky.socialOct 2, 2026, 2:33 AM

currently building my project with raylib + odin

i'm using compute shaders, and just learned about direct state access in opengl 4.5

#raylib #indiegame #indiedev

@amirrams.bsky.socialOct 2, 2026, 1:13 AM

Hice este juego con Java y libGDX (me enfoco bastante en Android), pero decidí pasarlo a Raylib para probar el proceso de desarrollo y ver cómo queda.

play.google.com/store/apps/d...

#android #googleplay #cplusplus #java #libgdx #raylib