Today’s #RandomRPGCover is AD&D module C2: The Ghost Tower of Inverness.

Today’s #RandomRPGCover is AD&D module C2: The Ghost Tower of Inverness.
Today’s #RandomRPGCover is AD&D module I3: Pharaoh.
Today’s #RandomRPGCover is AD&D module UK5, Eye of the Serpent.
Today’s #RandomRPGCover is my favourite AD&D adventure, the Temple of Elemental Evil.
Today’s #RandomRPGCover is going into the multiverse.
Today’s #RandomRPGCover is AD&D’s Unearthed Arcana, a grab-bag of supplemental material, much of which was first published in DRAGON magazine.
Today’s #RandomRPGCover is the AD&D Wilderness Survival Guide, which added rules for the great outdoors, including a weather system.
Today’s #RandomRPGCover is the Dungeoneer‘s Survival Guide, an AD&D sourcebook that added rules and settings for underground adventures, including mining and subterranean civilisations.
Need even more AD&D monsters? Today’s #RandomRPGCover has you covered!
Today’s #RandomRPGCover is another of the old AD&D sourcebooks.
Today’s #RandomRPGCover is the last of the trifecta of core AD&D rulebooks, the Monster Manual!
Today’s #RandomRPGCover was my bible for much of my youth, the AD&D Dungeon Master’s Guide.
Today’s #RandomRPGCover is the first edition of the AD&D Players Handbook. I DMed numerous games of AD&D as a kid, though fewer than D&D or Warhammer in the end.
Today’s #RandomRPGCover is the Book of Marvellous Magic, a supplement for D&D and AD&D that provided a catalog of magic items.
Today’s #RandomRPGCover is the D&D Master set, which provided rules for characters between levels 26 and 36, as well as sieges. Never made much use of these - none of my players’ characters ever made it that high! Did like the black box though.