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@midagesmodgames.bsky.socialOct 5, 2026, 5:22 PM

For our second paper of this last day 1 #MAMG26 session, Poppy Tester discusses the strange individualism of Medieval Dynasty where players take a nominally medieval setting but using far more permissive forms of landscape engagement:
middleagesinmoderngames.net/mamg26/the-w...

A game screenshot where a bison in the centre stands in shallow water, surrounded by reed-mace rushes and trees with a blue cloudy sky behind.
@midagesmodgames.bsky.socialOct 5, 2026, 5:02 PM

In our next #MAMG26 paper, "Tides of Pestilence", Blair Apgar explores how ecological anxiety is mechanised and gamified in the form and force of the rats of A Plague Tale, using medievalist aesthetics to reflect and explore a modern crisis: middleagesinmoderngames.net/mamg26/tides...

The rat swarm destroys Marseille in A Plague Tale: Requiem. The player character is in the middle of the picture running right whilst an almost fluid-looking tide of rats pours around the corner on the left-hand side of the screen.
@midagesmodgames.bsky.socialOct 5, 2026, 3:24 PM

And in our second modding paper we have Andrew Griffiths talking about the puzzling question of why people use mods rather than building games when exploring historical and pseudo-historical puzzle building. Check that out here:

middleagesinmoderngames.net/mamg26/skyri...

#MAMG26 #Skyrim #Modding

NexusMods cover images for (left): SIRENROOT and (right): Carved Brink
@midagesmodgames.bsky.socialOct 5, 2026, 3:02 PM

We now have our #MAMG26 Game Modding panel! Two papers in this session: first, Maxime Kremer talks about mods as a way of exploring historiography, looking at the systems of Crusader Kings III and how requirements for modded historical events are shaped: middleagesinmoderngames.net/mamg26/recon...

Maps of Britain with different early medieval peoples marked upon them, from the Crusader Kings III game engine.
@midagesmodgames.bsky.socialOct 5, 2026, 1:59 PM

Thank you so much to all of our presenters in this first panel for #MAMG26 👏👏 Stay tuned everyone as there is so much more to come today and over the next two days! We have a break now until the next panel at 4pm (UTC+1) which is all about modding and medievalism!

@midagesmodgames.bsky.socialOct 5, 2026, 1:51 PM

#MAMG26

@midagesmodgames.bsky.socialOct 5, 2026, 12:55 PM

The next session is our first panel of papers, starting in just 5 minutes at 2pm (UTC+1), and it's all about 'Design Case Studies'! #MAMG26 Remember you can check out the full programme on our website, which is updated with links as we go: middleagesinmoderngames.net/mamg26/middl...

@midagesmodgames.bsky.socialOct 5, 2026, 9:38 AM

We have a break now then our first panel of papers begins at 2pm (UTC+1) on 'Design Case Studies' with three really exciting and insightful papers that really showcase possibility and new games and game ideas - see you then! #MAMG26

@midagesmodgames.bsky.socialOct 5, 2026, 9:30 AM

Thank you so much to Leandro Wallace for getting us started with such a wide ranging discussion on the theme 👏 Everyone please continue to pose your questions and share your thoughts in the comments section, our presenters will be replying throughout the conference #MAMG26

@midagesmodgames.bsky.socialOct 5, 2026, 9:01 AM

Truly starting #MAMG26 is our Keynote Address from Leandro Wallace: ‘Why we play the Middle Ages? A proposition for engaged thinking’, so join us now and bring your questions for a thought-provoking discussion about medievalisms, colonialism, and more: middleagesinmoderngames.net?p=1310

@midagesmodgames.bsky.socialOct 5, 2026, 8:45 AM

The #MAMG26 Opening Address by conference organisers Tess Watterson & Vinicius Marino Carvalho is now live, explaining how it all works and introducing our 2026 theme: ‘Possible Worlds / Possible Pasts'! Join us at middleagesinmoderngames.net?p=1512- now!

@midagesmodgames.bsky.socialOct 5, 2026, 8:38 AM

Just five minutes to go until the 2026 Middle Ages in Modern Games Asynchronous Conference #MAMG26 begins with our opening address at 9:45am (UTC+1)! Everything you need to follow along will be in the programme: middleagesinmoderngames.net/mamg26/middle-