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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 02:39:10 EDT

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@tonaassociates.bsky.socialSep 10, 2026, 9:14 PM

ISEKAI TIER1 Ranking (g=125940) #1 Water E1832 W0.61(0.58/0.65) #2 Wind E1821 W0.61(0.67/0.56) #3 Fire E1773 W0.56(0.62/0.51) #4 Light E1733 W0.51(0.59/0.42) #5 Earth E1646 W0.38(0.39/0.38) #6 Dark E1579 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 10, 2026, 9:01 PM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 10, 2026, 9:00 PM

GEN2 AI G57 110/324 Games 15832 Abnormal 3 Top Deck mono_wind 60.6% (G56) Top Profile policy_sampled 66.8% First/Second RAW 50.0/50.0 Candidate G56 50.6% not adopted Lineage gen2-s3-main #GameAI #SelfPlay #RL

@tonaassociates.bsky.socialSep 10, 2026, 9:14 AM

ISEKAI TIER1 Ranking (g=125220) #1 Water E1831 W0.61(0.58/0.65) #2 Wind E1820 W0.61(0.67/0.56) #3 Fire E1772 W0.56(0.62/0.51) #4 Light E1732 W0.51(0.59/0.42) #5 Earth E1645 W0.38(0.39/0.38) #6 Dark E1578 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 10, 2026, 9:01 AM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 9, 2026, 9:16 PM

ISEKAI TIER1 Ranking (g=124500) #1 Water E1829 W0.61(0.58/0.65) #2 Wind E1819 W0.61(0.67/0.56) #3 Fire E1770 W0.56(0.62/0.51) #4 Light E1731 W0.51(0.59/0.42) #5 Earth E1644 W0.38(0.39/0.38) #6 Dark E1577 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 9, 2026, 9:02 PM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 9, 2026, 9:14 AM

ISEKAI TIER1 Ranking (g=123780) #1 Water E1828 W0.61(0.58/0.65) #2 Wind E1817 W0.61(0.67/0.56) #3 Fire E1769 W0.56(0.62/0.51) #4 Light E1729 W0.51(0.59/0.42) #5 Earth E1642 W0.38(0.39/0.38) #6 Dark E1575 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 9, 2026, 9:01 AM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 8, 2026, 9:14 PM

ISEKAI TIER1 Ranking (g=123060) #1 Water E1827 W0.61(0.58/0.65) #2 Wind E1816 W0.61(0.67/0.56) #3 Fire E1768 W0.56(0.62/0.51) #4 Light E1728 W0.51(0.59/0.42) #5 Earth E1641 W0.38(0.39/0.38) #6 Dark E1574 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 8, 2026, 9:01 PM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 8, 2026, 9:14 AM

ISEKAI TIER1 Ranking (g=122340) #1 Water E1825 W0.61(0.58/0.65) #2 Wind E1815 W0.61(0.67/0.56) #3 Fire E1766 W0.56(0.62/0.51) #4 Light E1727 W0.51(0.59/0.42) #5 Earth E1640 W0.38(0.39/0.38) #6 Dark E1573 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 8, 2026, 9:01 AM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@chaoslemongames.bsky.socialSep 7, 2026, 11:44 PM

Attempting a little clean-up in my state-machine logic. My way of doing reaction time for NPC state transitions was incredibly messy so trying to just handle it with a function in the state class itself instead of the spaghetti code I was starting to dive into 🤪

#GameDev #Godot #GameAI

@tonaassociates.bsky.socialSep 7, 2026, 9:14 PM

ISEKAI TIER1 Ranking (g=121620) #1 Water E1824 W0.61(0.58/0.65) #2 Wind E1813 W0.61(0.67/0.56) #3 Fire E1765 W0.56(0.62/0.51) #4 Light E1725 W0.51(0.59/0.42) #5 Earth E1638 W0.38(0.39/0.38) #6 Dark E1571 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 7, 2026, 9:01 PM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@hackernoon.comSep 7, 2026, 10:39 AM

How to build a self-learning game character using deep reinforcement learning, first in 200 lines of vanilla JavaScript, then again in PyTorch, and watch it go #gameai

@tonaassociates.bsky.socialSep 7, 2026, 9:14 AM

ISEKAI TIER1 Ranking (g=120900) #1 Water E1823 W0.61(0.58/0.65) #2 Wind E1812 W0.61(0.67/0.56) #3 Fire E1764 W0.56(0.62/0.51) #4 Light E1724 W0.51(0.59/0.42) #5 Earth E1637 W0.38(0.39/0.38) #6 Dark E1570 W0.32(0.40/0.24) #GameAI #RL

@tonaassociates.bsky.socialSep 7, 2026, 9:01 AM

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

@tonaassociates.bsky.socialSep 6, 2026, 9:14 PM

ISEKAI TIER1 Ranking (g=120180) #1 Water E1821 W0.61(0.58/0.65) #2 Wind E1811 W0.61(0.67/0.56) #3 Fire E1762 W0.56(0.62/0.51) #4 Light E1723 W0.51(0.59/0.42) #5 Earth E1636 W0.38(0.39/0.38) #6 Dark E1569 W0.32(0.40/0.24) #GameAI #RL

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