Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@xrtech.devOct 13, 2026, 4:15 PM

32 live demos on niccolofanton.dev/demos: post-processing, GPGPU particles, gaussian splatting, TSL shaders, every one running in the browser. The useful part is inspecting the exact effect before porting the idea into your own build. #webgl #threejs

@andrewberg.bsky.socialOct 13, 2026, 1:38 PM

What if Itano Circus, but never ending? www.andrewberg.com/sketches/inf...

(The nice thing about where the tools are today is that you can take something that's be rattling around inside your brain and get it out finally) #threejs #webgl

@cityrunnergame.bsky.socialOct 13, 2026, 7:01 AM

Daily Challenge: Market Street, San Francisco.

Market Street runs about 4.8 km from the Ferry Building on the bay towards Twin Peaks.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@byackee.bsky.socialOct 12, 2026, 8:13 PM

I've just opened the alpha of Dustline, a free colony management game for browser and phone: build an industrial colony on a dust world that keeps producing while you're offline. No ads, no purchases.

dustline.dataweavelabs.com

#gamedev #indiedev #threejs

@jim.bsky.socialOct 12, 2026, 5:29 PM

Heavy armor can win, if you play it smart #gamedev #threejs

@jim.bsky.socialOct 12, 2026, 6:21 AM

Double hand cannon teams are extremely difficult to deal with, you got to be brave, ditch the shield, and use the charge stratagem #threejs #gamedev

@cityrunnergame.bsky.socialOct 12, 2026, 6:18 AM

Daily Challenge: Market Street, San Francisco.

Market Street runs about 4.8 km from the Ferry Building on the bay towards Twin Peaks.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@lloveras.infoOct 12, 2026, 2:48 AM

#dashboard #webdev #threejs

codepen.io/editor/Sensi...

@jim.bsky.socialOct 11, 2026, 6:49 PM

It is really fun to build effective strategies that are gear dependent. I really wonder how models will fair when there are so many combinations and stratagems #gamedev #threejs

@esdotpecom.bsky.socialOct 11, 2026, 3:37 PM

#threejs, #webcomics, #comics

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@cityrunnergame.bsky.socialOct 11, 2026, 6:07 AM

Daily Challenge: Via del Corso, Rome.

It runs arrow-straight through a city famous for its tangle of lanes.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@jim.bsky.socialOct 11, 2026, 3:12 AM

I can't wait for you all to make you own little crews and deploy strategies, we'll see which AI model comes up with the best way to win a match. Here you can see me kiting and baiting to have nearly a total victory #threejs #gamedev

@xrtech.devOct 11, 2026, 3:00 AM

Beardscript built a game template for Rogue Engine that is all three.js, so it runs in any browser, phone included, with no install. If your demo needs a download, most people stop reading at the download. #threejs #gamedev

@robotpirateninja.comOct 10, 2026, 7:12 PM

0.33 is live (it'll update if you have it installed, close it, and re-open it).

paude.racing

#screenshotsaturday #indiedev #solodev #racing #gaming #veryfast #threejs #spa #indie #earlyrelease #devinpublic #hashtags #somanyhashtags

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@focaccai.bsky.socialOct 10, 2026, 6:43 PM

The cast: a troupe of felt puppets, each one cast and voiced by the studio. A new episode every week. #threejs

@pocketswitzerland.bsky.socialOct 10, 2026, 4:46 PM

Work in progress on Pocket Switzerland 🚡
The Titlis aerial cableway and the Zermatt gondolas are up and running, just in time for sunset. Long day, but the cabins made it to the top before the light went down.
Coming in Friday’s release.

#threejs #gamedev #indiegame

Low-poly 3D view of snowy peaks near Zermatt at sunset, with the sun low in an orange sky. A red and white hot-air balloon flies over a gondola lift: small cabins hang from cables between two red-roofed stations, above a village of chalets. Labels show “Glacier du Gorner 2600 m” and “Dufour 4634 m”. A card at the bottom reads “Dent Blanche – Explorer”. The altitude display shows 3768 m.Low-poly 3D landscape of the Swiss Alps at sunset, under a purple and pink sky. A red and white hot-air balloon floats in the foreground. To the left, an aerial cableway with two cabins climbs over a green valley toward a mountain station. A label reads “Titlis 3238 m”. The altitude display shows 2531 m.
@limekamibear.bsky.socialOct 10, 2026, 2:46 PM

a little more progress in my little tactical game
#threejs #ScreenshotSaturday #turnbased #gamedev

@cityrunnergame.bsky.socialOct 10, 2026, 6:09 AM

Daily Challenge: Montmartre, Paris.

The hill rises above the whole city, crowned by the white domes of Sacré-Cœur.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@themustardworks.bsky.socialOct 10, 2026, 5:08 AM

Experimenting with baked GI, colored lighting, and Quake-style crunchy shadow quantization in three.js #threejs #webgl #gamedev

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@xrtech.devOct 10, 2026, 3:00 AM

Uno UI is a UI system for Three.js and other WebGPU engines. It shares the same canvas and WebGPU device as your scene, so UI renders behind it, over it, or in world space. MTSDF text, Yoga flexbox, React/Vue/Solid adapters. #threejs #webgpu

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