Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:31:04 EDT

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@kurolink78.bsky.socialSep 28, 2026, 3:15 AM

For day 1361 of coding, I am working on a struct that will hold different texts throughout the game; starting with the text from the pause menu. It's not finished quite yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@infinitymr.bsky.socialSep 26, 2026, 10:19 PM

Just changed the look of #GameMakerStudio2 a little bit.
Looks a bit more colorful now :D
#GameMaker #RTS #indiedev #indiegame #gamedev

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@kurolink78.bsky.socialSep 26, 2026, 4:21 PM

For day 1360 of coding, I've applied the item slot memory function to the storage inventory so there'll be no worry of still holding the item upon exiting

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 25, 2026, 8:16 PM

For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 25, 2026, 11:28 AM

For day 1358 of coding yesterday, the slot memory is working for the purpose of retuning item to its slot upon exiting. I just need to make sure the player can actually exit

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 23, 2026, 9:31 PM

For day 1357 of coding, I have fixed the visual bug involving the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialSep 23, 2026, 5:04 AM

For day 1356 of coding, I've gotten most of the pause functionality in the menu state machine. There's just one bug that I need to fix before it should be ready

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 22, 2026, 5:20 AM

For day 1355 of coding; while in the process of moving the pause menu function into the state machine, I have gotten the game to recognize that the pause button has been pressed in this state machine

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 20, 2026, 6:28 PM

For day 1354 of coding; to better handle menus, I am currently working on integrating the pause menu into the object handling pop-up menus

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 19, 2026, 8:17 PM

For day 1353 of coding, I am working on having the held item return to its slot upon leaving the menu. I would need to look into the code runtime order because it doesn't appear to be working

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 18, 2026, 8:04 PM

For day 1352 of coding, I made sure that the player can see the items being moved

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@jestermariobro.bsky.socialSep 18, 2026, 1:46 AM

Stargazer reveal trailer

Something I've been working on for awhile now!
Hope y'all like it!
www.youtube.com/watch?v=eCje...
#indiegame #gamedev #gamemakerstudio2 #gm2

@kurolink78.bsky.socialSep 17, 2026, 9:33 AM

For day 1350 of yesterday's coding, I added a cursor for the inventory menu
For day 1351 today, I made it possible to move items around in the inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 9:30 PM

For day 1349 of coding, I got a display going for the player's inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 3:53 AM

For day 1348 of coding, I have made sure the switches to the menu display states happen once instead of consistently checking states

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 14, 2026, 3:14 AM

For day 1347 of coding, I have made the storage menu GUI display into a state to be called on. So far it's working, but I'll need to refine the state changes for better efficiency

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 12, 2026, 9:43 PM

For day 1346 of coding, I've started working on a menu to look and move the player's on-hand inventory

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 11, 2026, 9:43 PM

For day 1345 of coding, I've been working on how the inventory items will appear while being moved around. It's not done quite yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@mutraex.bsky.socialSep 11, 2026, 4:01 PM

Update for #BeastsofMystery

just finished one of Skunk Ape's command normals. 6M (➡️+M) a standing low attack that can be used to mix up players expecting to block 5H

#FGC
#IndieGameDev
#indiegames
#GameMakerStudio2
#indiedev
#fightinggame
#cryptid
#cryptids
#cryptozoology
#FGCPulse
🕹💪

@kurolink78.bsky.socialSep 10, 2026, 8:37 PM

For day 1344 of coding, I've updated the debug display of hp. I've also made sure that hp doesn't go below 0

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

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