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Responsive design you can actually walk around in.
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Responsive design you can actually walk around in.
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This is what happens when software turns a textbook into something you can actually explore. 🔥
#HumanAtlas #3D #Anatomy #ThreeJS #React #OpenSource #WebDevelopment #Education #DeveloperTools
x.com/vicky_grok/...
Quite happy with using a card hand as the core system! 🃏
It feels like a promising foundation to build the gameplay around.
Any ideas about custom cards or events ?
An Agent Skill gives 3D scene generation a real workflow plus visual self-checks, so agents can see their rendered frames instead of guessing. What would you build first?
#3Dscene #Skill #Agent #Visualization #Threejs
pythonlibraries.substack.com/p/give-the-a...
Time is not flat. Built an interactive 3D helical torus clock where time is a single continuous space curve using #threejs.
live here: nimabeh.github.io/helical-time/
code here: github.com/nimabeh/heli...
I wrote a blog post about why and how I improved the look and feel of my Infinite Board Game!
jeremboo.itch.io/infinite-boa...
I promise gameplay is next! 😄
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Nothing beneath the surface, on purpose: a surface particle emitter spawns the ink on the fighter's mesh, then hides the mesh.
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David Ronai has been restoring the original Christmas Experiments to fix breakage from the last 14 years.
But AI couldn't fix my old demo… it never worked well on most PCs back in the day. So I fixed it by hand.
Never Seen The Sky (2026 edition).
acko.net/files/never-...
#webgl #threejs
#screenshotsaturday #gamedev #indiedev #typescript #threejs
In preparation for NPCs and other characters, the player sprite in my game is now procedurally generated like all the other things