Playing with noise
#threejs #threejsjourney @bruno-simon.bsky.social @simondev.bsky.social

Playing with noise
#threejs #threejsjourney @bruno-simon.bsky.social @simondev.bsky.social
So I've decided to go sci-fi...
#gamedev #threejs #screenshotsaturday
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Two dimensions in, three dimensions out: scan the corner and you're standing in the park.
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#opensource demo
sketchpunk.gitlab.io/linkle/proto...
Handcoded StateMachine for #threejs AnimationMixer
- Transitions: Now, from end, from start
- Marker Events: trigger things from animations
- Handles animation stacks
- Great starting point for any #gamedev to manage animations
What's new this week
🚆 a much smoother IC1 train line
🏛️ every city now has its landmark buildings
a richer treasure hunt
🛂 border towns now show the distance to the nearest border crossing
📱 it fits in your pocket too: the map flies just fine on mobile
To be released soon!
Schönes Wochenende :-),
Trauer, Ordnung, Musik
Panda, Katze, Maus, Schildkröte
toon, #threeJs, #Comics, #webcomics, #Animation
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Responsive design you can actually walk around in.
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This is what happens when software turns a textbook into something you can actually explore. 🔥
#HumanAtlas #3D #Anatomy #ThreeJS #React #OpenSource #WebDevelopment #Education #DeveloperTools
x.com/vicky_grok/...
Quite happy with using a card hand as the core system! 🃏
It feels like a promising foundation to build the gameplay around.
Any ideas about custom cards or events ?
An Agent Skill gives 3D scene generation a real workflow plus visual self-checks, so agents can see their rendered frames instead of guessing. What would you build first?
#3Dscene #Skill #Agent #Visualization #Threejs
pythonlibraries.substack.com/p/give-the-a...