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@pantsrevolution.bsky.socialSep 17, 2026, 11:50 AM

Deep Dungeon 2 brings 1988 MSX dungeon crawling to the Switch

D4Enterprise has released HummingBirdSoft's classic grid-based RPG Deep Dungeon II: Yuushi no Monshou on the Nintendo Switch eShop.

#Retro #EGGCONSOLE #DeepDungeonII #NintendoSwitch #MSX

3@30boys.tokyoSep 17, 2026, 9:40 AM

アカン…!!
不動A1mkII…なんか気になってよく調べたら…レジストが突破されておりますがな!!
アカン、修復せな!
((((;゚Д゚))))ガクガクブルブル

#レトロ
#MSX
#修理

@brewotaku.bsky.socialSep 17, 2026, 8:50 AM

Super Tank (2026) by Mastropiero for MSX. A faithful SG-1000 port running on 8 KB of MSX1 RAM, BIOS-compliant and AY-3-8910 powered. Tank versus terrain, the old way.

🎁 mastropiero.itch.io/super-tank-msx

#homebrew #msx #retro #game #supertank

@arnauddeklerk.bsky.socialSep 16, 2026, 7:31 PM

MSXdev26 #1 - Yokoxevi

Play online: www.file-hunter.com/MSXdev/?id=y...

Have fun!

#MSX

@downloadgamefan.bsky.socialSep 16, 2026, 7:14 PM

ディープダンジョンII 勇士の紋章 #MSX (D4エンタープライズ) が、配信開始されました。1200円。
#Switch #Switch2 #EGGConsole

@msxti.meSep 16, 2026, 5:02 PM

Same happens on MSX1, but SCREEN 5 has much more data, so the stall is more noticeable. @sdsnatcher.bsky.social has put out a KV22 patch that fixes this, plus a lot more: https://www.msx.org/news/software/en/kings-valley-2-enhancement-patches #MSX

@retrofrog.bsky.socialSep 16, 2026, 4:53 PM

Have a #Colecovision and Super Game Module?

With #PicoPak you can also now play all the wonderful MSX1 games. All the #MSX AY audio is reproduced faithfully by the AY chip in the SGM.

Your Colecovision game library just got a lot bigger!

SCC Audio is still a work in progress.

@peruho.comSep 16, 2026, 4:30 PM

We all have our own ideas about what we would have liked the MSX3 to be back then.
I've decided to build my own with Claude. My own #MSX at the same time I learn electronics.
Started this summer and it's been a fun process
Hope to be able to show something functional next year at the Malaga meetup

A v.0.1 of the MSX I'm building myself.A test cartridge and two speakers connected to the board.
@oniricfactor.bsky.socialSep 16, 2026, 2:23 PM

MSX has always had a special place at Oniric Factor.

Our 8-Bit Nippon Deal is an invitation to discover the system through three very different games — Crazy Factory, Jumping Llama and Souls Keeper — all three for €8.

#MSX #RetroGaming #Homebrew @clubemsx.bsky.social

itch.io/blog/1666097...

@msxti.meSep 15, 2026, 5:15 PM

#Arkanoid stores each level across: brick_mask (11x12+4 bits=17b), brick_look (1b per set bit, 132b max), brick_kind (132b RLE-unpacked), defining positioning, color and characteristics, respectively. Color (0-9) and kind (0-4) could fit within the same byte, but the game stores them apart. #MSX

Arkanoid Round 14 on MSX: three bands of colored bricks on a green playfield, with silver interiors, gold and cyan end caps, score 0 and one Vaus remaining.Diagram of the same Round 14 as MASK, LOOK, and KIND streams: a 17-byte occupancy bitfield, packed color bytes 0-9, and nibble-RLE brick kinds.
@yazioh.bsky.socialSep 15, 2026, 12:13 PM

時々取り上げてもらうんだけど、久々に MSX Blogさんに紹介してもらったみたい。

www.msxblog.es/yazioh-nos-d...

今までは ペケtterの方にリンクだったんだけど 今回は note 記事の方で紹介記事書いてくれたのね。
ありがたし。🙏

noteのアクセス解析(流入元)で気がついたから、noteのダッシュボード改変も悪くはないってことよね…

#MSX #魔界村

3@30boys.tokyoSep 15, 2026, 5:46 AM

思い出したかのように不動A1mkIIのBootROM
の読出結果の内容検査をしたら…内容問題なしだった…マジか〜…
良ROMとばっちり合致したってことは、やはりIC11側のADDR6をお隣の疎通が取れる方のADDR6にジャンプしてアドレスバスを生き返らせればブートするってことですかねぇ…

もち、バイナリ比較はAIさんに見てもらったよ!オラの300倍くらい仕事が早いからw
マジでさすがやで…

#レトロPC
#MSX

@misserichan.northsky.socialSep 14, 2026, 11:48 PM

The game on the left is #inindo, and Inindo was ported from 8-bit PCs like the #MSX by Koei.
It's fundamentally an 8-bit game. A very late 8-bit game with a massive scope, but still an 8-bit game.

@sfranck72.bsky.socialSep 14, 2026, 10:09 PM

SCREEN 2 #MSX made with Aseprite and Multipaint.
msxpen.com/codes/-P1Wsj...

@msxti.meSep 14, 2026, 4:52 PM

To continue #Arkanoid after Game Over, hold ← and → together at the title screen, tap GRAPH four times (⌥/Option in CocoaMSX). Now when you start the game, you will resume from the most recent level. #MSX

@platformoftheday.bsky.socialSep 14, 2026, 4:00 PM

🌆 Monday's MSX Game 🎮 Thunderball 🕹️ MSX 🏢 Publisher: ASCII Corporation 💻 Developer: ASCII 📅 Released: January 01, 1985 #MSX #retrogaming

Boxart of Thunderball - Source: thegamesdb.net
@msxti.meSep 13, 2026, 3:53 PM

The enemies in #Arkanoid cycle based on the round number - (round modulo 4). The filigree-like wall art cycles in the same way. #MSX

@msxunderground.bsky.socialSep 13, 2026, 7:00 AM

Reunión #MSX en Badalona
El Sabado 19 de Septiembre, estáis invitados a la reunión de usuarios de MSX!
A DISFRUTAR CON LOS MSX!!

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