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Version devBuilt at: 2026-10-12 04:31:30 EDT

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@msxti.meSep 21, 2026, 3:57 PM

While Igor (Frankenstein's monster's sidekick) and the hunchback appear identical, Igor actually has an extra frame, during which he sits still for 16 frames. #MSX #VampireKiller

Igor's sprite sheet from Vampire Killer: six pink hunched figures labeled 67, 68, 69, 6A, 6B, and 6C.The hunchback's sprite sheet from Vampire Killer: four otherwise identical pink figures labeled 67, 68, 6A, and 6B.
@arnauddeklerk.bsky.socialSep 21, 2026, 3:43 PM

MSXdev26 #2 - Berzerk

Play online: www.file-hunter.com/MSXdev/?id=b...

Have fun!

#MSX

@senshuuwiz.bsky.socialSep 21, 2026, 12:17 PM

🧙‍♂️配信予告🧙‍♂️ 2026/09/21 21:30~
本日より新シリーズ
【DRAGON SLYER】MSX Ver #01
youtube.com/live/Urn6Kg1...
#DragonSlayer #Falcom #MSX

@msxti.meSep 20, 2026, 5:00 PM

Hitpoints for the silver bricks in #Arkanoid depend on the stage (round) number - namely, (round / 8 + 2): 2 hits on rounds 1-8; up to 5 by the time you reach round 33 (Doh) #MSX

@retrofrog.bsky.socialSep 20, 2026, 3:32 PM

In my pursuit of making the very best #Colecovision flashcart on the market, here is a new update video.

QOL improvements, fixes and enhancement especially to the #MSX experience (in game menu with cpu turbo option, low latency enhancements and etc)

www.youtube.com/watch?v=h-lC...

@electricadventures.netSep 20, 2026, 10:08 AM

Added a new section to the Spectravideo Forum with all issues of the MSX and Spectravideo Computer Forum, first published in April 1986 in Western Australia by Forest Data Services.
#retro #computing #spectravideo #msx
spectravideo.org/viewtopic.ph...

@brewotaku.bsky.socialSep 20, 2026, 6:51 AM

Marshal Shooter X (2026) by lazybitgamesstudio for MSX. Pin a star on and clean up the town: robberies to stop, gangs to face down. Simple action with a Western streak.

🎁 lazybitgamesstudio.itch.io/marshal-shoo...

#homebrew #msx #retro #game #marshalshooterx

@peruho.comSep 19, 2026, 7:01 PM

Want to mount your Sony HB101 on the wall?
Here you have a guide. Enjoy!
msx.computer/mods/hb101-w...

#MSX #retrocomputing #3Dprinting #SonyHB101

@msxti.meSep 19, 2026, 3:23 PM

Although green mermen in #VampireKiller don't spit fireballs (the red ones do), the game does contain an unused pose for a green spitting merman - as well as an unused duplicate pose for a red one. #MSX

Two unused Vampire Killer merman sprites side by side: a mint-green spitting one labeled 0A and a red and pink one labeled 0D.
@mobileff.bsky.socialSep 19, 2026, 8:58 AM

github.com/MobileFF/MSX...
MSX-DOS1の起動までを確認しました。DISK BASICでのBASICプログラムのセーブ、ロードも簡易ではありますが確認しています。ちなみに当エミュはMSX1の再現までで、MSX2以降の対応予定は今のところありません。 #MSX

3@30boys.tokyoSep 19, 2026, 6:36 AM

FCグラディウスIIが接触不良が出ていたので再び磨き上げたついでに別のグラディウス2を端子含めて全部磨き上げた。

うーん……眺めているだけで良い良い…(*´艸`*)

自作USBジョイパッドtoMSXもあるのでモリモリ遊べるしなー。

PV-16で遊んじゃおうかなぁ〜!!

#レゲー
#ファミコン
#MSX

@gears-of-games.bsky.socialSep 18, 2026, 5:54 PM

Let's check out "Feedback" on the #MSX #retrogaming ... youtu.be/PYx9OpEtYOQ

@msxti.meSep 18, 2026, 4:04 PM

#Arkanoid demo is mostly regular gameplay with a one-line AI: Vaus X = ball X − 16, so the paddle stays centered under first ball. Collisions, power-ups still active; ball on auto-release (Catch never holds); Laser auto-fires; additional balls ignored. No BGM, no, scoring, but HUD still drawn. #MSX

@respawnarchives.bsky.socialSep 18, 2026, 4:00 PM

Before stealth was a genre label, Metal Gear had the blueprint. It turned enemy sightlines, patrol timing, and avoidance into the point of play. That shift still echoes through stealth design. #MetalGear #GamingHistory #StealthGames #RetroGaming #GameDesign #MSX #KonamiHistory #VideoGameHistory

@arnauddeklerk.bsky.socialSep 17, 2026, 5:09 PM

Go Figure, now also available on WebMSX:

www.file-hunter.com/MSXdev/?id=g...

Cycle Exact VDP & OPL timing added to WebMSX

#MSX

@msxti.meSep 17, 2026, 3:24 PM

#VampireKiller defines the room's content in multiple streams. Rooms are numbered in order, and enemies, scenery and objects (e.g. candles) are listed stage by stage, room by room.
The following diagrams show how each stream breaks down each room and how placement is specified. #MSX

Enemies streamObjects streamScenery stream
@pantsrevolution.bsky.socialSep 17, 2026, 11:50 AM

Deep Dungeon 2 brings 1988 MSX dungeon crawling to the Switch

D4Enterprise has released HummingBirdSoft's classic grid-based RPG Deep Dungeon II: Yuushi no Monshou on the Nintendo Switch eShop.

#Retro #EGGCONSOLE #DeepDungeonII #NintendoSwitch #MSX