Rebuilt the galaxy map of a 2000s browser space game in three.js. Double-click a system to dive in, one button climbs back out, and the old list view is one toggle away.
astroexpanse.com?utm_source=b...
#indiedev #threejs

Rebuilt the galaxy map of a 2000s browser space game in three.js. Double-click a system to dive in, one button climbs back out, and the old list view is one toggle away.
astroexpanse.com?utm_source=b...
#indiedev #threejs
Preparing my mithril gang for the battles to come, they say always be prepared #threejs
Was wäre, wenn dein Browser plötzlich 3D könnte? 👀
Mit WebGL und Three.js entwickelst du ein eigenes Minispiel und lernst dabei 3D-Entwicklung im Browser kennen.
👉 Zum Workshop von @todde.tv : https://javascript-days.de/javascript/web-3d-zum-anfassen/
I am so into this stone texture I worked on for armor, imagine your next crew using a full stone set #threejs
#Opensource Demo
sketchpunklabs.github.io/manne_3js/
New repo using ue5 mannequins with a vanilla #threejs approach to make a loco/combat prototypes. Was able to get some PvP counter animations which I need for experimenting with a freeflow combat system.
Tis all free.
#gamedev
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The most literal branch of the tech tree: a hand-built oak, three trunks, nine limbs, one bark material. Scan the corner and drop it in your scene.
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Version 3 of the worker animations. Also made in Blender, but with MPFB plugin! Can't wait to start working on the individual animations for the different characters ingame!
Made some more tweaks to the procgen engine today. #indiegame #gamedev #lowpoly3d #mmorpg (lite) #threejs
I love applying my material textures over all 400+ item models, the diversity of content in Set is really going to make cool scenes #threejs
We need to support a large variety of colors if we are going to have an awesome multi-model reinforcement learning arena. #threejs
after working two weeks on my #threejs learning project 1 reached somewhat a playable stage, controls are little funky. learning lot of new things & I'm already tired. let's see where I finish in the remaining two weeks
Dev update: Exploring a few procedurally generated areas in the game. Made some tweaks. #gamedev #indiegame #threejs #mmorpg(lite) #lowpoly
Been making steady progress on a wide breath of stuff, but the work on the interaction system and interact skills like perch and swing have been pretty cool to test with.
#IVX
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs #VR
#screenshotsaturday
Face Kaleidoscope ✨
I made an interactive face-tracking kaleidoscope with three.js, TSL and MediaPipe. Your face becomes the center of the effect, surrounded by colorful glowing confetti.
Demo: novogrammer.github.io/kaleidoscope...
⚠️ Contains bright lights and flashing imagery.
#threejs #WebGPU #HDR