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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@donfrag.bsky.socialSep 13, 2026, 6:28 PM

#ScreenshotSaturday — sorry for the long gap between posts! I moved the project from Godot to raylib due to some technical issues, so that took a bit of time.

working on map navigation and the transition from exploration into combat

#GameDev #IndieDev #raylib #Roguelike #TacticalRPG

@oraclemoss.bsky.socialSep 13, 2026, 5:51 PM

Today, I'm going to working on learning #raylib!

I'm going to follow a tutorial to make a snake game. I need to brush back up on C/C++ and to see raylib "in action"

#gamedev
www.youtube.com/watch?v=LGqs...

@zet23t.mastodon.gamedev.place.ap.brid.gySep 13, 2026, 5:32 PM

In the process of replacing the strings with icons of the boxes... makes it easier to use and display in different place. The icons are also rendered dynamically, so I don't need to pre-render anything into sprites.
#gamedev #indiedev #solodev #raylib

A game editor screen shows a “Win Conditions:” list with “# <= 3 in [0 0 -> 3 4],” “Consumption >= 1,” and the highlighted “Load on 1.” On the right, “Selected win condition: Load on 1” appears above “Box type:” icons and a “Bot:” selector with 1 selected. The important part here is, that all the cargo boxes are depicted with icons.
@zet23t.bsky.socialSep 13, 2026, 5:32 PM

In the process of replacing the strings with icons of the boxes... makes it easier to use and display in different place. The icons are also rendered dynamically, so I don't need to pre-render anything into sprites.
#gamedev #indiedev #solodev #raylib

A game editor screen shows a “Win Conditions:” list with “# <= 3 in [0 0 -> 3 4],” “Consumption >= 1,” and the highlighted “Load on 1.” On the right, “Selected win condition: Load on 1” appears above “Box type:” icons and a “Bot:” selector with 1 selected. The important part here is, that all the cargo boxes are depicted with icons.
@zet23t.mastodon.gamedev.place.ap.brid.gySep 13, 2026, 3:14 PM

Expanding on the idea of the previous level, I made now this level: 6 types of boxes that need to be brought to the right places. The program has 35 instructions. The smaller level program uses 29. I think I could improve that one...
#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 13, 2026, 3:14 PM

Expanding on the idea of the previous level, I made now this level: 6 types of boxes that need to be brought to the right places. The program has 35 instructions. The smaller level program uses 29. I think I could improve that one...
#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 12, 2026, 7:57 PM

I managed to randomize the production queues a bit, so now it is essential to check what a bot has loaded.

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 12, 2026, 7:57 PM

I managed to randomize the production queues a bit, so now it is essential to check what a bot has loaded.

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 12, 2026, 5:40 PM

I think I like this puzzle, too. Currently the box spawning is too regular; it needs to be somewhat randomized so the bots have to decide which path to take. The bots already do this, but as deterministic as it currently is, it would not be needed.
#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 12, 2026, 5:40 PM

I think I like this puzzle, too. Currently the box spawning is too regular; it needs to be somewhat randomized so the bots have to decide which path to take. The bots already do this, but as deterministic as it currently is, it would not be needed.
#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 11, 2026, 8:19 PM

I think an elephant designed this level.

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 11, 2026, 8:19 PM

I think an elephant designed this level.

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 10, 2026, 10:05 PM

I think I like that level. What do you think?

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 10, 2026, 10:05 PM

I think I like that level. What do you think?

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 10, 2026, 9:00 PM

Trying to come up with a new level puzzle that takes advantages of the new mechanics I've added and this here made lol. It was so unexpected.
I need a lot more such puzzles...
#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 10, 2026, 9:00 PM

Trying to come up with a new level puzzle that takes advantages of the new mechanics I've added and this here made lol. It was so unexpected.
I need a lot more such puzzles...
#gamedev #indiedev #solodev #raylib

@mikecrichlow.bsky.socialSep 10, 2026, 7:25 PM

Reworked engine feels good. Lots of quality-of-ife improvements have been added. Now laying out some level design to make sure it feels good to play before final art is put in. #art #ドット絵 #イラスト #ピクセルアート #gamedev #indiedev #pixelart #platformer #mockup #wip #odin #raylib #gameart

@makeclassicgames.bsky.socialSep 10, 2026, 3:15 PM

Comenzamos directo!! esta vez volvemos con Raylib y VsCode. Acercate y hablamos!!

#raylib #vscode #gamedev

twitch.tv/makeclassicg...

@zet23t.mastodon.gamedev.place.ap.brid.gySep 9, 2026, 7:45 PM

The demo version of 8-bitBot was approved by Steam! So I can release it on time; I just need to add ... a lot more things. The last days I added tracking (opt-in) so I can see how long a player needs for each level. I currently have no idea how far players get.

#gamedev #indiedev #solodev #raylib

A white consent dialog asks, “Do you consent sharing your anonymous play and performance stats? This would help me a great deal! Review or change this anytime in Settings > Data.” Two blue buttons at the bottom say “Dismiss” and “Sure, I’d love to help.”
@zet23t.bsky.socialSep 9, 2026, 7:45 PM

The demo version of 8-bitBot was approved by Steam! So I can release it on time; I just need to add ... a lot more things. The last days I added tracking (opt-in) so I can see how long a player needs for each level. I currently have no idea how far players get.

#gamedev #indiedev #solodev #raylib

A white consent dialog asks, “Do you consent sharing your anonymous play and performance stats? This would help me a great deal! Review or change this anytime in Settings > Data.” Two blue buttons at the bottom say “Dismiss” and “Sure, I’d love to help.”