Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-17 14:54:11 EDT

PhotosVideosAllPeople
LatestRanked
@nuzcraft.bsky.socialOct 14, 2026, 5:52 PM

sickos love a long #blog post about refactoring old bad code #GameDev #IndieDev #GodotEngine and y'all get it a day early nuzcraft.com/blog/2026101...

@binogure-studio.comOct 14, 2026, 5:03 PM

#CityGameStudio v1.29.0 RC2 !

- Franchises are coming: every game now knows which franchise it belongs to, old saves included.
- Fixed a 30px mouse offset on Windows. Only took 2 or 3 years...
- Faster sales computation and charts.

#indiegame #gamedev #indiedev #GodotEngine

buff.ly/oSXvrDj

@ludosgd.comOct 14, 2026, 2:43 PM

Now HE looks done hehehe

#gamedev | #indiedev | #GodotEngine | #JoeTheMongoose

Screenshot of game prototype. Joe the Mongoose and Kathy the American Mink are talking. Joe says "Ugh. I don't need no babysitter.", with his prototype dialogue portrait showing him annoyed. You are not graced with the honor of context
@tuily.bsky.socialOct 14, 2026, 2:42 PM

Studying some trigonometry in Godot, built a little unit circle demo with _draw() to visualize sin and cos. ⭕

#godot #godotEngine #gamedev

Godot editor showing a unit circle demo: a yellow-green circle centered on blue x and y axes, with a right triangle drawn inside at about 45°. A red vertical line marks sine (labeled 0.70) and a blue horizontal line marks cosine (labeled 0.71).
@earthsetdev.bsky.socialOct 14, 2026, 2:25 PM

Deal With Demon solo update:
Main menu visual and sfx complete
#godot #godotengine #solidev #indiedev

@sundler.bsky.socialOct 14, 2026, 2:24 PM

Unity user just lost got banned, no explanation. They think it may be due to using a vpn. They lost all their paid assets too. Times like this, I'm glad I use Godot 😌 #godot #godotengine #gamedev #indiegamedev #unity

Photo, no description
@hexagonnico.eurosky.socialOct 14, 2026, 2:10 PM

Nice odds...

#gamedev #indiegame #indiedev #godot #godotengine

Screenshot of my game running in the Godot editor showing a chat message appearing 25 times saying "Tried to instantiate end point with 7.5% chance but no luck". Below it is a calculator showing "1/25=0.04".
@noisychain-gamedev.bsky.socialOct 14, 2026, 2:08 PM

Now I have more animations to play with, I just need to make them work properly lol
(And yeah now she can BLOCK!!!!!)
#GodotEngine #SakugaEngine #GameDev

@bugfactory.bsky.socialOct 14, 2026, 2:00 PM

A blue giant in our upcoming space strategy game.

How the game describes a system like this: “Lit by a young blue-white giant star that will consume itself in a few million years.”

In-engine capture, in development. We also use AI tools along the way.
#gamedev #indiedev #4X #godotengine

A huge, pale blue star dominates the center of the frame. Dark, jagged rocks of an asteroid belt cross in front of its lower half, against a dark blue, faintly starry sky. Small studio logo and text at the bottom: BUG FACTORY · IN DEVELOPMENT.
@sorcerystory.bsky.socialOct 14, 2026, 1:39 PM

Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️

Well, got a bug to fix with rendering (inconsistent one too, this is going to be fun), and then hopefully I get to work on finishing tasks!

Come join me!

www.twitch.tv/sorcerystory

#gamedev #indiedev #godotengine

@threestates.beOct 14, 2026, 1:34 PM

I just pushed a new update of Deadly Decibels on itch.

Settings screen (volume + EN/FR), cleaner leaderboard, item spawn & audio fixes.

My next goal: a full demo for Steam Next Fest, Feb 2027.

three-states.itch.io/deadly-decib...

#solodev #gamedev #indiedev #indiegame #godotengine

@sir-pixelated.bsky.socialOct 14, 2026, 1:10 PM

I have a sound designer now! Really excited to see what this game is going to be like with custom sound effects!
Anyways, trying out dialogue UI and whatever.
#GodotEngine #GameDev #IndieDev

Photo, no description
@gennaivfx.bsky.socialOct 14, 2026, 1:08 PM

No Decal node in Godot's Compatibility renderer. My bullet holes are quads placed in the vertex shader instead.

One hole is two writes into a uniform array!

How far off the wall? I measured it: 0.0005 m along the normal.

https://gennai.itch.io/gun-shooting-vfx-godot-4
#GodotEngine #shaders

@greatunclepixel.bsky.socialOct 14, 2026, 12:57 PM

As I was writing a description for what was going to be in the stream on my YouTube channel, I got an idea about how to handle the enemies. Oooh, this is gonna be fun. (Might have to redraw them all, though)

gtlk.link/q8hevWNl

#gamedev #godot #godotengine #indiegame #indiegamedev #gameboy #gamejam

Photo, no description
@dreamedaway.comOct 14, 2026, 12:38 PM

I don't think it should be here 🤔

#pixelart #indiegame #indiedev #godotengine #solodev

@eunahya.bsky.socialOct 14, 2026, 11:46 AM

本日はゲーム制作配信をする予定です。
URLはこちらです。
#GodotEngine
#gamedev
youtube.com/live/8ml4sZ2...

@danielbockisover.bsky.socialOct 14, 2026, 11:42 AM

it’s #WishlistWednesday and here’s your friendly reminder that my speedrun-fps BEAUTIFUL FREAKS OF THE DESERT is not too far away from launch day. now please enjoy this day/night cycle 🌞🌚 -> store.steampowered.com/app/5095490/...

#IndieDev #GameDev #Godot #GodotEngine #FPS #ArenaShooter

@jceberdt.euOct 14, 2026, 11:07 AM

Another update on the mapping tools. Relief visible now, still working on getting the editing tools (height brushes) right.

#booksky #godotengine #maps #TalesOfVatan #fantasy #sff #worldbuilding #cartography #indieauthor #fantasymaps

jceberdt.eu/finally-reli...

A view of the globe mapping tool with the first iteration of the relief rendering system visible.A view of the globe mapping tool with the first iteration of the relief rendering system visible.A view of the globe mapping tool with the first iteration of the relief rendering system visible.
@hpne.bsky.socialOct 14, 2026, 10:56 AM

www.youtube.com/watch?v=zAJ8...
#Graveholder #80Level #GamesOfTheWeek #IndieGame #IndieDev #GameDevelopment #GameDesign #GodotEngine #HorrorGames #StrategyGames #IndieGameDevelopment

Load more