Retro Computer/Console enthusiast. Attempting to tick retro game developer off bucket list .
X : https://x.com/birt_shannon
Youtube : https://youtube.com/@shannonbirt9267
Discord Shazza#4474
Thanks for the shoutout ! Appreciate it 🙏

@shannonbirt.bsky.social
Retro Computer/Console enthusiast. Attempting to tick retro game developer off bucket list .
X : https://x.com/birt_shannon
Youtube : https://youtube.com/@shannonbirt9267
Discord Shazza#4474
Thanks for the shoutout ! Appreciate it 🙏
* Mega Parodius (MD) Update * Slow but steady progress, Cat boss is near completion - Penguin boss should be much easier ! Had lots of issues with Sprite priority (what shows in front of what ) - all sorted now. Penguin Factory logic was annoying, floating platform and them jumping off the ship !
* MD 3D engine v8.5 * Added X scrolling of the sprite based background. Added X camera movement of the 3D plane ( broke stuff for a while due to wrapping and limited coordinate resolution ) . Video from Exodus with sprite boxing enabled to show how the sprite based BG is made up - Neo Geo style !!
* Sega Megadrive 3D V8 * Toni Galvez joined the project for GFX / models & level design 25% Larger Buffer 256x160. Music added - XGM1 works, XGM2 doesn't :-( Faster buffer swap, rewrote Quad Renderer. Added a 114 sprite multiplexor ( the background is all sprites ) Added Tilt effects :-)
Mega Parodius Stage 8 Boss Update !!
Tackling the technically challenging bits head on with the full screen scaling boss in Parodius - Puyon .
More information in the youtube notes there for those interested.
Lots of tricks to get enough performance etc.
Genesis does !!