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Brad P. Taylor

@lardratboy.bsky.social

326 Following231 Followers

Past lives include, LucasArts, Humongous Entertainment, SillyBytes, Beep Industries, iWin. I like tinkering and playing games. Husband, Father, Nerd and Game Programmer

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@lardratboy.bsky.socialOct 12, 2026, 1:29 AM

#nostalgia spent the day looking my old tech experiments for the #gba from the early 2000's - that device was superb for experimenting with.

@lardratboy.bsky.socialOct 11, 2026, 2:09 AM

Fun #claude also threw in a #sdl3 port, the #decompilation went great. github.com/lardratboy/f...

@mossrc.bsky.socialOct 7, 2026, 10:31 PMReposted by @lardratboy.bsky.social

In case you missed it; my new documentary project is now going to be a book instead.

@lardratboy.bsky.socialOct 9, 2026, 7:50 PM

I just tasked Claude on decompiling my 1991 Beyond Columns sequel (titled Fallout). What an amazing time to be alive. not that anyone cares but I will put the decompiled results on github

graphics dump from DOS VGA beyond columns sequel titled fallout.
@ramonwilhelm.bsky.socialOct 7, 2026, 3:12 PMReposted by @lardratboy.bsky.social

I've started to check out FontStruct and PixelForge to create pixelart fonts for my adventure games.

Both are cool and easy to use, but unlike FontStruct you can edit with PixelForge an already existing font and extend it with additional characters. ✒️

#pixelart #gamedev #indiegamedev

FontStruct TestPixelForge Test
@lardratboy.bsky.socialOct 4, 2026, 9:08 PM

#9

a 3x3 grid of games.  Colossal Cave Adventure, Zenji, Shadow of the beast, Tetris, Galaga, WarCraft II, Super Mario World, Monkey Island and Montezuma's Revenge
@retroninja.bsky.socialOct 3, 2026, 5:25 PMReposted by @lardratboy.bsky.social

VectaGuard - 2.5D neo-retro vector cave flying shmup with dynamic industrial/darkwave music.

Solo dev - human made for arcade gamers!

OUT NOW on Steam!
store.steampowered.com/app/2892200/...

#indiegame #indiegamedev #shmup #retrogaming #solodev

@lardratboy.bsky.socialOct 4, 2026, 1:40 AM

5Mhz for the win, at least you got decent sized heap

@lardratboy.bsky.socialOct 1, 2026, 9:18 PM

that's what kludges are for :) What do you do when you need to load data? (or is that on a big cart, I think you had mentioned trying that

@aseprite.orgOct 1, 2026, 5:44 PMReposted by @lardratboy.bsky.social

Aseprite is 40% off during the Steam Autumn sale, until October 8th!

Get it directly from our website: aseprite.org/buy/

or from Steam: store.steampowered.com/app/431730/A...

Aseprite is 40% off
@lardratboy.bsky.socialSep 30, 2026, 8:11 PM

updated my cube app again - now supports 64^3 generations. My Mac M2 Max is a beast and handles ~100M cubes at ~29 fps (3B cubes/sec).

lardratboy.github.io/testbed/show...

@trezy.codesSep 13, 2024, 5:51 PMReposted by @lardratboy.bsky.social

Welcome to v4 of the Blue Sky Game Dev orientation 🧵! Let's get you started with the basics of Bluesky, finding other devs, and posting about your games! Btw, this is based on the artist orientation thread from @purlane.ink; make sure to check it out if you’re also on the art side of game dev!

BBaldemoto🇵🇸@baldemo.toJun 25, 2023, 11:48 PM

Welcome to the Bluesky artist orientation 🧵! This will get you started on the basics of how this network works, how to connect with other artists, and how to get your art seen. If you’re a furry, I also highly recommend checking out @buttplug.engineer's furry orientation thread below:

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@lardratboy.bsky.socialSep 25, 2026, 9:48 PM

just shy of 30 fps, man amazing times to be alive in.

stats image displaying a result so close to 100M @ 30fps, amazing times to be alive
@lardratboy.bsky.socialSep 24, 2026, 10:29 PM

an already working scripting language is better than a new one.. so that is a vote for a trimmed down version of what you have now.

@lardratboy.bsky.socialSep 24, 2026, 6:00 PM

lardratboy.github.io/dodgem.html - a minimal game that nobody asked for. Want to waste some time? Why not waste it playing this.

@lardratboy.bsky.socialSep 22, 2026, 5:07 PM

that holds up surprisingly well

@lardratboy.bsky.socialSep 18, 2026, 11:52 PM

testing refactored tool lardratboy.github.io/testbed/show...

@lardratboy.bsky.socialSep 9, 2026, 3:15 AM

you are correct that is even nuttier :)

@lardratboy.bsky.socialSep 7, 2026, 11:44 PM

hypercard on the sega didn't have that on my bingo card

@lardratboy.bsky.socialSep 5, 2026, 1:51 AM

that box is in great shape

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