We have the photos back hot and fresh from the AGDAs - and what a show! Celebrations, good food, good games - what more could we ask?
Check out the photos here:
https://agdas.com.au/photo-gallery-for-the-agdas-2026/

@gcapconf.bsky.social
Game Connect Asia Pacific is Australia's premiere game development conference, held as part of Melbourne International Games Week.
Now the AGDAs ceremony is past, try out some of this year's games for yourself at the ACMI AGDAs showcase, in the Swinburne Studio at ACMI this weekend. After you've played, vote for your favourite for the ACMI Audience Award! Thanks ACMI for sponsoring GCAP and the AGDAs once again in 2026.
We have the photos back hot and fresh from the AGDAs - and what a show! Celebrations, good food, good games - what more could we ask?
Check out the photos here:
https://agdas.com.au/photo-gallery-for-the-agdas-2026/
Attending Melbourne International Games Week? Don't miss out on getting your ticket to Megadev - the industry closing night event on Sunday! https://eventhost.au/-/megadev-2026/about
Have you picked up a Big Ant tote bag? Thanks to our Gold Sponsor Big Ant Studios for another year helping carry GCAP and its attendees.
Welcome back to day 3 of GCAP! We can't wait to see you all this arvo for the AGDA's ceremony, but before then we've got quite a few more talks to get through. See you in the talks!
Thanks to our Platinum sponsors EA Firemonkeys for sponsoring our GCAP 20th anniversary lanyards. EA Firemonkeys has played a big part helping us meet together for another year, so we can discuss what games in our region can be.
Thanks to our Gold Sponsor, Sledgehammer Games, for sponsoring GCAP 2026's vollie shirts. If you need any support throughout GCAP, our wonderful vollie team are here to help in their classic blue shirts.
Looking for support with monetisation? Visit the Xsolla booth for help with all the things to launch, grow, and win. Thanks Xsolla for supporting another year of GCAP as Gold Sponsors.
The Local Lounge is back at GCAP 2026, thanks to our industry partners at Screen Australia. The Local Lounge features a rotating roster of Screen Australia-supported games, with different games on display each day. Come on by and see what's on show today!
Welcome back to GCAP day two! After a great day one, we hope you're ready for more talks, more networking, and more good times at today's event.
Boxes are all packed, the team is bumping in, and the 20th anniversary is just one sleep away.
This year features an absolutely packed schedule, amazing international keynote guests, networking hours throughout, roundtables, GCAP pitch, and more - Grab a ticket now!
https://ow.ly/PUjx50ZUbyj
We’re thrilled to welcome back Unreal as a Gold Sponsor of GCAP 2026 🎉 Their support helps bring developers together to share knowledge, build connections, and contribute to a stronger industry for everyone. #GCAP26
Are you ready for some industry knowledge? Akupara's Head of Finance, Vicky Wei, will be speaking at: NZGDC on 10/2 @ 1:40pm - We Are Publishers: Ask Us Anything GCAP on 10/5 @ 11:00am - How Money Flows at a Publisher If you'd like to schedule time to meet, look her up on MeetToMatch!
We're looking forward to seeing you all bright and early on Monday next week - What are you most looking forward to this GCAP 2026? Got a highly anticipated talk? A friend you only get to see in October? Tell us below!
What's a Melbourne International Games Week without a without a few new pins? This year, GCAP has a commemorative GCAP pin for our 20th anniversary.
Pins are only available to GCAP attendees - swing by the rego desk to collect.
Thank you EA Firemonkeys for the lanyards!
Reminder that I’m going to be at @gcapconf.bsky.social this coming week!
If you’re at the conference, come through for my keynote (on Multiclassing!) on the 6th at 5:00pm. If you’re in town for MIGW, lmk! I’d love to meet up for a chat. 💜
This time next week we'll be heading into the final GCAP 2026 sessions for the year, wondering what will be for lunch, and getting excited for the AGDAs at 3pm.
There's still time to get your tickets if you want that to be your reality next week!
https://ow.ly/FZ5h50ZSW5N
Next week. #GCAP. Wednesday, 1:00 pm.
Come see my talk: "Your players are lying to you!"
See you there!
Synopsis: "I'll open with a brief framing of the core problem: player feedback is subjective, emotionally driven, and often unreliable - but data without context can be just as misleading."