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Rumbleminze

@rumbleminze.bsky.social

104 Following895 Followers

he/him

2025 Golden Caveman Award Winner

Amateur Romhacker, co-author of the Kid Icarus Randomizer, Retro Enthusiast, Porter of NES games to SNES

https://ko-fi.com/rumbleminze

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@rumbleminze.bsky.socialOct 13, 2026, 2:13 AM

Ultimate NES Remix is so good. I wish Nintendo had made the NWC NES edition an ongoing game with new challenges every week or something to scratch that itch

@rumbleminze.bsky.socialOct 8, 2026, 8:45 PM

Is it showing as damaged after saving? If you deleted the file and they show up as damaged when you start new, that's fine. It just means the new file was initialized with random junk

@rumbleminze.bsky.socialOct 7, 2026, 6:17 PM

I updated it a few months ago. Of you're getting "damaged" when you start the game, that just means it's an invalid save file. Likely because the emulator initiated l initialized the sram with random values

@rumbleminze.bsky.socialOct 7, 2026, 5:52 PM

It happens in snes9x due to a bug that I fixed in 1.2. if you're still playing on 1.1 and want to use snes9x id download the latest version

@retrorgb.comOct 7, 2026, 9:00 AMReposted by @rumbleminze.bsky.social

Here's this week's #retrorgbweeklyroundup! Search any video or podcast app for #RetroRGB Weekly, or head to the main link: https://www.retrorgb.com/week534.html
.
#classicgaming #retrogaming #retrotink #m64 #segasaturn #cdi #unico #fightbox #supermariokart

@rumbleminze.bsky.socialOct 7, 2026, 11:58 AM

That's a neat addition, but I don't think I'll be adding it to my port. Mesen should not have any issues with save files. I do almost all my development and testing on Mesen, so it should pretty much always be the best emulator to play these ports on.

@rumbleminze.bsky.socialSep 30, 2026, 10:39 PM

Good luck!

@rumbleminze.bsky.socialSep 28, 2026, 2:03 AM

it means the sram got initialized with some garbage values that aren't a valid save file. it should be fine (especially on emulator) unless your sram gets corrupted somehow.

@rumbleminze.bsky.socialSep 28, 2026, 1:43 AM

that's a known bug in 1.1 on Snes9x, you need 1.2.

It's available on mega.nz, but it looks like the archive.org download was never updated to 1.2. I think it was down when I fixed it.

I've updated it on archive.org now, so you should be able to grab it from either place. Make sure it's 1.2.

@rumbleminze.bsky.socialSep 28, 2026, 12:51 AM

Ninja Golf 2 is coming?

@rumbleminze.bsky.socialSep 28, 2026, 12:51 AM

how handy are you with a hex editor? It's an easy change. just kidding. I just updated both downloads so the boss music should loop now if you grab it. No other changes. What's your question about CV2?

@rumbleminze.bsky.socialSep 28, 2026, 12:09 AM

www.youtube.com/watch?v=O4a3...

Initial work to add mouse support to VS Duck Hunt. Right now it's just showing a cursor, but hopefully soon it'll also be missing ducks left and right.

@rumbleminze.bsky.socialSep 28, 2026, 12:08 AM

I currently have the boss track to not repeat. Although Dracula's does repeat. So it's not anything on your end. At this point I don't remember why I set it up that way >_<

@goshdarnbatty.bsky.social probably told me if it was supposed to loop or not and I probably ignored her or forgot.

@retrorgb.comSep 23, 2026, 9:00 AMReposted by @rumbleminze.bsky.social

Here's this week's #retrorgbweeklyroundup! Search any video or podcast app for #RetroRGB Weekly, or head to the main link: https://www.retrorgb.com/week531.html
.
#classicgaming #retrogaming #MiSTerFPGA #aes+ #neogeo #arcooda #retrotink4k #BlastEm #PCEngine #Luamcode #Atari2600 #VirtualBoy #Morph

@rumbleminze.bsky.socialSep 22, 2026, 2:11 AM

The biggest problem here is they locked addresses in months ago, and I have no way to update it

@rumbleminze.bsky.socialSep 21, 2026, 7:58 PM

Thanks!

@rumbleminze.bsky.socialSep 21, 2026, 11:27 AM

yes! Well, at least I'll definitely try. I need to try to find documentation on how the Justifier interacts with the SNES or reverse engineer it from the one SNES game that uses it. I also don't have either a Justifier or a Super Scope to test, so maybe need to visit some local retro game shops..

@rumbleminze.bsky.socialSep 21, 2026, 12:09 AM

technically most of the game is already done (it's not very big), just sound and... uh. "controls", which will have to be completely revamped to support the Super Scope.

@rumbleminze.bsky.socialSep 21, 2026, 12:05 AM

Now that Castlevania is out, this is the next port I'm working on, at the request of @retrorgb.com

ko-fi.com/post/VS-Duck...

@rumbleminze.bsky.socialSep 14, 2026, 2:04 AM

This was such a cool thing to see in person, on real hardware @angrylanks.bsky.social doing scroll glitches on my SNES version of Castlevania at NESFest

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