Freelance Concept Artist. Commissions for spaceships and vehicles open.
Email: [email protected].
Website for folio: https://jpcvillalon.wixsite.com/mysite

@jpv-art.bsky.social
Freelance Concept Artist. Commissions for spaceships and vehicles open.
Email: [email protected].
Website for folio: https://jpcvillalon.wixsite.com/mysite
Hot 🔥
got permission to show a few explorations I did for Salvage by After Black!
there's more info on playsalvage.com
HUSKY IV - Orbital Heavy Cargo Engine.
Digital illustration. Drawn in Procreate on an iPad Pro.
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#Spaceship #SciFi #Illustration
My redesign of The Expanse's Rocinante - 1% more realistic: bigger for more water (re-mass, RCS) and chemical rockets for landing. Shouldn't turn your landing pad into cancercrete! Also lasers? And radiators? Someone please make a co-op Expanse ship-to-ship combat game. I beg u.
Spaceship sketches with digital colour.
Featuring, at some point, in my zine/book ‘Spaceships’.
Not all warships in Sol use weapons to incapacitate their opponents. In a world full of technology those that can control the tech of their enemies may as well be sorcerers, weaving electromagnetic incantations in multiple wavelengths, paralyzing their prey with their silicon sirens' call.
cont'd
Ah but I wish you were the actual crew controlling one ship, you know? N:FC is an excellent game though with excellent art direction for being blocky ships
X4/Freelancer type of game would be real nice! Or even something like Artemis Space Bridge Simulator!
COADE's definitely a fun game once you get used to Kerbal! But optimising there for combat's surprisingly hard unless you know the game system's exploits
Heh, I swear mine has retracting / telescoping walking pads!
Recognisability's quite important for the franchise and I figured I'd try to keep (and make sense) the parts that already existed. Like that primary airlock with extending tubes :)
Definitely needed to make them look "bulky" and "tough" especially with the beatings the Rocinante always gets/gives. Glad you like it!
My redesign of The Expanse's Rocinante - 1% more realistic: bigger for more water (re-mass, RCS) and chemical rockets for landing. Shouldn't turn your landing pad into cancercrete! Also lasers? And radiators? Someone please make a co-op Expanse ship-to-ship combat game. I beg u.
Haven't played Starship EVO in a while but had some lore lying around
Need to make up lost time from hosting some overseas friends; got a long-term contract coming up, but can open slots in advance provided there aren't any tight deadlines.
And digitally coloured.
And that’s that. #Shiptember done and dusted. Bit of a cheat from me because all these were drawn ages ago - still not able to draw because of tendonitis. Which is REALLY becoming a fucking chore.