Storyteller
https://linktr.ee/dannyrmendoza
I’d love that! Count me in. Let’s chat more about it when you can.

@dannyrmendoza.bsky.social
Storyteller
https://linktr.ee/dannyrmendoza
I’d love that! Count me in. Let’s chat more about it when you can.
Happy 4th Birthday, GMM!!!
I loved getting to play this game when it was funding! I highly recommend checking it out - and if you’d like to see how it plays, run by its creator, you can see a session of that here on @pantslesstables.bsky.social :
So stoked to get to run the @streamingrainbow.bsky.social session featuring @aadimk.bsky.social @andiesanade.bsky.social Janel and @neonsaline.com !!!
New link for the updated video!
I’m so excited for this game!
By distributing narrative authority across four distinct roles - The Prime, The Companion, The Guide, and The Harbinger - the table uses a dynamic Doom Scale to determine whether a protagonist turns toward a grounded mortal life or embraces an apotheosis into myth.
Everdoom is a collaborative storytelling game that channels classic heroic myths and Moorcockian dark fantasy.
Content Advisory: This actual play session contains mature and emotionally heavy themes including child loss, residential fires, grief, medical life support, cremation imagery, and dystopian corporate themes. Listener and viewer discretion is advised.
With nothing but a torn tag reading "John," a needleless compass, and an AI hologram named Spark, they navigate a crumbling reality to unearth a tragic truth hidden behind a lost memory.
A cyberpunk heist reveals itself to be a mythic fable about grief, memory, and resurrection. On Christmas Eve, inside a megastructure where 300,000 residents have been hacked into an artificial sleep, a figure made of ash wakes up.
EVERDOOM Actual Play | Babel Arcology | Gamefound Showcase
In this official showcase of Everdoom (currently crowdfunding on @gamefound.bsky.social), the game’s creator @tremorpings.itch.io leads a four-player table through the Babel Arcology scenario.
Content Notices: Apocalyptic themes, death & terminal illness, claustrophobia & isolation, extreme body & eye horror (mutation & decay), anticipatory grief, intense panic, and suicide/euthanasia
Hey, y’all! Episode 9 - featuring @tallhalfling.bsky.social - of The Last Conversations, our AP collaboration among 30+ folks playing The Time We Have by @moreblueberries.bsky.social in a variety of combinations exploring so many ways to engage with this beautiful game, is out!
Added bonus: Follow the game prior to launch and instantly get a link to the preview PDF in your inbox, no further login or check out required.
Follow the project here: www.backerkit.com/c/projects/e...
One week from today we launch Rangers of a Broken World!
We've lined up a cool selection of exclusive rewards:
📙 Special Edition alt cover with ribbon bookmarks
🎴 78-card deck to inspire and challenge your table
🗺️ Cloth map of the lands of Amylte
👇Follow it now:
www.backerkit.com/c/projects/e...
One day left! Our last stretch goal is to develop Solo Society, a one player game mode.
And I highly recommend watching each episode of the show before listening to each episode of the podcast. They’re all available for free on PBS’ website!
Hey, y’all! So stoked to be sharing our eleventh episode of this podcast that means so much to my Mom and me. Check it out if you can!
So stoked for y’all to get to check out the conclusion of this first case for our Dreadfuls!