Official BlueSky account of Biome.
Website: https://biomejs.dev
Discord: https://biomejs.dev/chat

@biomejs.dev
Official BlueSky account of Biome.
Website: https://biomejs.dev
Discord: https://biomejs.dev/chat
There's a bunch more goodies in there. Read the full release notes here:
Adds noTailwindRawColors, which is inspired by @shadcn's shadcn-ui/lint rule `no-raw-colors`. Works in JS, HTML, Vue, Svelte, and Astro. Looking for feedback! More of those rules are on the way!
Some of the performance improvements came from @codspeed.io's new optimizations agent. Clean PRs with some big wins! github.com/biomejs/biom...
2.5.15 is out! Here are the highlights: - 11 new nursery rules, including noTailwindRawColors and some Svelte rules - Massive type inference performance improvements (2-240x on our benchmarks) - Better type inference accuracy for built in globals Read more ⬇️
Biome v2.5.14 is out, with almost 50 bugs fixed. In these latest patches, we also shipped 14 new nursery lint rules.
v2.5.13 is out! Another patch with many bug fixes!
That's how you'll create a **JavaScript** plugin with @biomejs.dev Coming soon...
Biome v2.5.12 is out with many fixes:
- Improved DX for Astro files (Thank you @erika.florist )
- Fixed a nasty regression in the file scanner
- No more huge logs when running long language server sessions
- Many, many more fixes
Biome 2.5.11 is out! It adds 2 new lint, plenty of bug fixes and some performance improvements.
Astro DX in Biome is about to get better, thanks to @erika.florist and @astro.build