🎮 Solo indie dev 🎮
Pixel Roguelite with RPG elements | Juicy combat & atmosphere |
Discord server: https://discord.gg/mxnnnrUqP2
And somehow I still can't stop adding new features 😂

@noendstudio1.bsky.social
🎮 Solo indie dev 🎮
Pixel Roguelite with RPG elements | Juicy combat & atmosphere |
Discord server: https://discord.gg/mxnnnrUqP2
And somehow I still can't stop adding new features 😂
Sound design for fun, pass over 3 scenes (magic, archer, melee) of @noendstudio1.bsky.social pixel art roguelite.
Sound Design can really help the player understand what’s happening when a lots of things appear at the screen.
Music made by @xdeviruchi.bsky.social
#gamedev #indiedev #gameaudio
Is it just me, or does fixing one bug somehow create 5 more? 💀
Thanks! I'm planning to release it on Android first, followed by iOS. I'm also hoping to bring it to Steam eventually!
Introducing Melee Skill, a new skill category in the game (first version) ⚔️
Launching Nova Skill 🚀
Part 2: Spiral Orbit, Zigzag⚡
Introducing Nova Skill, a new skill category in the game.
It can take different patterns ✨
Same category, unique visuals for variety 💥
Part 1: Circle, Triangle, Square.
Yeah, definitely! Fast direction changes feel much smoother now and a lot less abrupt.
Introducing Beam Skill, a new skill category in the game (first version) 🧪
Glad to hear that! Mostly the smoothing itself. I changed how the aim transitions between directions and that made the biggest difference.
Showcasing Wizard and Archer Skills (Work in Progress) ⚔️
They’re meant to be fairly balanced overall, but some patterns can definitely feel stronger depending on the situation and enemy positioning.
Before I post more later, wanted to clarify... - Website versions of Games are updated first. - Newgrounds and itch. io are updated later.