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NO END STUDIO

@noendstudio1.bsky.social

11 Following95 Followers

🎮 Solo indie dev 🎮
Pixel Roguelite with RPG elements | Juicy combat & atmosphere |
Discord server: https://discord.gg/mxnnnrUqP2

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@noendstudio1.bsky.socialOct 15, 2026, 7:01 PM

And somehow I still can't stop adding new features 😂

@david-delannay.bsky.socialOct 15, 2026, 6:20 PMReposted by @noendstudio1.bsky.social

Sound design for fun, pass over 3 scenes (magic, archer, melee) of @noendstudio1.bsky.social pixel art roguelite.

Sound Design can really help the player understand what’s happening when a lots of things appear at the screen.

Music made by @xdeviruchi.bsky.social
#gamedev #indiedev #gameaudio

@noendstudio1.bsky.socialOct 15, 2026, 1:18 PM

Is it just me, or does fixing one bug somehow create 5 more? 💀

#IndieDev #GameDev #IndieGame

@noendstudio1.bsky.socialOct 14, 2026, 12:24 PM

Nova finally got polished transitions ✨

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 13, 2026, 1:40 PM

Beam finally got smooth animations ✨

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 12, 2026, 5:47 PM

Thanks! I'm planning to release it on Android first, followed by iOS. I'm also hoping to bring it to Steam eventually!

@noendstudio1.bsky.socialOct 12, 2026, 12:12 PM

A look at the skill categories 👀

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 11, 2026, 12:10 PM

Introducing Melee Skill, a new skill category in the game (first version) ⚔️

#IndieDev #GameDev #IndieGame

@noendstudio1.bsky.socialOct 10, 2026, 11:23 AM

Launching Nova Skill 🚀
Part 2: Spiral Orbit, Zigzag⚡

#ScreenshotSaturday #IndieGame #GameDev

@noendstudio1.bsky.socialOct 9, 2026, 12:05 PM

Launching Nova Skill 🚀
Part 1: Split, Spiral, Straight ⚡

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 8, 2026, 12:14 PM

Part 2: Pentagon, Hexagon, Heptagon, Octagon 🔷🧩
Same Nova Skill category, expanding into more complex patterns.
Unique visuals, same core identity ⚡

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 7, 2026, 12:36 PM

Introducing Nova Skill, a new skill category in the game.
It can take different patterns ✨
Same category, unique visuals for variety 💥
Part 1: Circle, Triangle, Square.

#IndieDev #GameDev #IndieGame

@noendstudio1.bsky.socialOct 6, 2026, 11:24 AM

Fixed beam collision! 🔧
Before: passed through walls and enemies
After: works properly

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 5, 2026, 8:34 PM

Yeah, definitely! Fast direction changes feel much smoother now and a lot less abrupt.

@noendstudio1.bsky.socialOct 5, 2026, 12:03 PM

Introducing Beam Skill, a new skill category in the game (first version) 🧪

#IndieDev #GameDev #IndieGame

@noendstudio1.bsky.socialOct 4, 2026, 7:37 PM

Glad to hear that! Mostly the smoothing itself. I changed how the aim transitions between directions and that made the biggest difference.

@noendstudio1.bsky.socialOct 4, 2026, 12:08 PM

Smoother aiming! Before vs After 🎯

#IndieDev #GameDev #PixelArt

@noendstudio1.bsky.socialOct 3, 2026, 11:31 AM

Showcasing Wizard and Archer Skills (Work in Progress) ⚔️

#ScreenshotSaturday #IndieGame #GameDev

@noendstudio1.bsky.socialOct 3, 2026, 10:11 AM

They’re meant to be fairly balanced overall, but some patterns can definitely feel stronger depending on the situation and enemy positioning.

@menutowngames.comOct 2, 2026, 11:24 AMReposted by @noendstudio1.bsky.social

Before I post more later, wanted to clarify... - Website versions of Games are updated first. - Newgrounds and itch. io are updated later.

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