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Indiana-Jonas

@indiana-jonas.com

394 Following1.5k Followers

Cartoonist and game designer. Made Space Deer, Long Puppy and Surmount. (he/him)

Currently working on Bibidi Bibidi!

https://www.indiana-jonas.com

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@indiana-jonas.comOct 12, 2026, 5:13 PM

Oh you found a way to tweak the difficulty?

@indiana-jonas.comOct 12, 2026, 11:25 AM

I'd be curious to hear about those virtues too! And I get you, Tate was quite conceptual. I remember a video of some fella having tender sex with a forest/foliage. Not a lot of typical technique involved there

@indiana-jonas.comOct 12, 2026, 7:51 AM

This is a great separation and explains the type of art my dad likes to share with me, which is always 100% technique

@indiana-jonas.comOct 7, 2026, 11:55 AM

Seriously though: the game is a piece of art, you all knocked it out of the park and it deserves all the love it can get <3

@indiana-jonas.comOct 7, 2026, 7:26 AM

90% of 110 is 99

@indiana-jonas.comOct 7, 2026, 6:41 AM

Your pixels are incredible

@indiana-jonas.comOct 7, 2026, 6:37 AM

90% is very high

@indiana-jonas.comOct 6, 2026, 8:42 PM

You enjoyed making it to 90% confirmed

@indiana-jonas.comOct 6, 2026, 9:28 AM

an observation

@indiana-jonas.comOct 6, 2026, 8:50 AM

That is so true

@indiana-jonas.comOct 5, 2026, 3:03 PM

Aw chucks! 😊

@indiana-jonas.comOct 5, 2026, 3:02 PM

Maybe there was always an algorithm? Now it's a digital algorithm but before it was just a manual algorithm, word of mouth, galleries, shops, newspapers etc I agree with your sentiment tho

@indiana-jonas.comOct 5, 2026, 2:22 PM

I don't remember what on the top of my head, but Steamworks could use some love. It's terribly hard to do some things that seem pretty basic and navigating can be very messy.

@indiana-jonas.comOct 4, 2026, 8:50 PM

Nice! Hope you’ll have a good time!

@indiana-jonas.comOct 2, 2026, 1:58 PM

I draw everything by hand, always, I will never use AI for anything. But sometimes I get lazy and I leave a mistake like this. Now I worry that people will think all assets in the game are generated because I can't be arsed to correct it.

@indiana-jonas.comOct 2, 2026, 8:29 AM

Gonna rename this sd card to rocky

@indiana-jonas.comOct 1, 2026, 5:55 PM

Is it normal for an F3 read/write on a 512 gb SD-card to take 11 weeks? I thought it would be done in an hour or so but now it's like 3 hours in and I'm still at less than 1% completion, so I'm starting to take these 11 weeks seriously...

@indiana-jonas.comSep 25, 2026, 5:38 PM

What do you choose?

@dziff.bsky.socialSep 18, 2026, 9:07 AMReposted by @indiana-jonas.com

Some news! Turning a page and opening a new one 🌱

This summer, I left Nerial 🥲 Thanks to the whole team for all the cool projects, and kindness 🙏

✨~ So here I am, available again as a freelancer in art direction and game art, 2D/3D ~✨

You can check my work at www.dziff.com and my dms are open ~

@indiana-jonas.comSep 24, 2026, 9:45 AM

this is not a problem in any way what-so-ever, but whenever I export a PSD from Procreate I get a disabled layer with this specific green color set to 50% opacity. WHY?

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