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Spex130

@spex130.bsky.social

749 Following824 Followers

Hobbyist gamedev. Unity/Godot Programmer & 3D Artist/Animator. VFX/Tech Art guy. Sometimes 3D Printing. Too many hobbies. Former Project M Dev Team. Making: Project Ukemi - Plat Fighter Planet Jellham - 2D Metroidvania Access Browser - Internet Platformer

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@spex130.bsky.socialOct 9, 2026, 7:36 PM

OH! Also - Bloom Enemy hitboxes are now enemy-aligned and actually hit the player instead of other enemies.

@spex130.bsky.socialOct 9, 2026, 7:32 PM

There's also technically some changes to the game: - Cleaned up some minor animation issues. - Added new "Sun" relic to game. +1 ATK on pickup. - More respawn points so later in the level you can't auto-game-over for respawning offscreen.

@spex130.bsky.socialOct 9, 2026, 7:29 PM

Okay #swordtember2026 update. There's a mac build now. You might have to run "chmod+x" on it to make it run as an executable and also it's not signed so...you might need to get your hands dirty. There's a mac build though!

@moonlightkids.bsky.socialOct 8, 2026, 11:31 PMReposted by @spex130.bsky.social

Our new game ECHO WEAVER is out now! Get it meow! Available for PC/Mac, Switch2, Xbox, and Playstation.
store.steampowered.com/app/2184080/...

@hunter-r.comOct 7, 2026, 10:07 PMReposted by @spex130.bsky.social

About a month ago, powmia99 discovered a way to trigger arbitrary code execution fully standalone in Animal Crossing GameCube with nothing but a controller. This was confirmed by Cuyler and I to work on vanilla hardware and we now have a setup that makes it 100% consistent.

@spex130.bsky.socialOct 7, 2026, 1:17 PM

Ahhh! I'm so glad you liked it!! Thanks so much, haha

@caseyexplosion.bsky.socialSep 2, 2026, 6:54 PMReposted by @spex130.bsky.social

It's never too late to stop using AI. It doesn't matter what you're using it for, however much you're relying on it, you can stop. There's nothing it does that can't be replaced by other, better methods. You can always learn new skills, it's never too late.

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@spex130.bsky.socialOct 4, 2026, 12:24 PM

Well it's something I intend to "fix" so I'll count it haba

@inazumasosa.bsky.socialOct 3, 2026, 5:33 PMReposted by @spex130.bsky.social

Hey do you like Sonic Heroes? I do too, that's why I made a li'l game demo! Feel free to try it out!

pyrokidsosa.itch.io/blazing-heroes

#BlazingHeroes #SonicFangames #Gamedev

@spex130.bsky.socialOct 4, 2026, 12:16 AM

Oh, totally! Yeah, I'd definitely vote for that one. (Not biased or anything, nope)

@spex130.bsky.socialOct 3, 2026, 11:41 PM

Thanks!! Hope you didn't mind the tag, haha.

@spex130.bsky.socialOct 3, 2026, 11:26 PM

Other notes:
- I don't have a mac build yet. I am *tired* but I'm getting to it, check back later! Windows only for now!
- Big ups to MechanicalBlue for letting me use Mech Ant!
- Shoutouts to @teeketch.art for the slick Human-Made Art icon.
- There's only 1 level because there's only 1 modeler! 😂

@spex130.bsky.socialOct 3, 2026, 11:23 PM

OKAY IT'S DONE. Took a bit to close the loop but this year's Swordtember is COMPLETE!

Big thanks to everyone who helped! You've got HUGE thanks in the credits!

Made with 0% AI. I checked.

You can give it a play HERE: spex130.itch.io/blades-of-sw...

#swordtember2026 #swordtember #gamedev

@spex130.bsky.socialOct 3, 2026, 8:24 PM

(Featuring a logo designed by the FABULOUS @inazumasosa.bsky.social and the WONDERFUL voice talents of @nshooter.bsky.social )

@spex130.bsky.socialOct 3, 2026, 8:20 PM

Okay I think I can finally start building this game for upload. Until then, I've got a neat treat to show. @tnhnebula.bsky.social is PHENOMENAL and cooked up some pro-tier tracks for this game, so try giving this Title Screen a listen!

@spex130.bsky.socialOct 3, 2026, 12:52 AM

Whoa! Hey congrats!! All 30 is a feat, especially with animations and all that. Nice work!

@spex130.bsky.socialOct 2, 2026, 12:06 PM

YEAH You gotta take breaks or the the breaks will take you By surprise

@spex130.bsky.socialOct 2, 2026, 5:13 AM

NOPE. Not done with the game. Tantalizingly close - like you can actually get to an end screen and get a score tally and there's like 8 enemy variants and all that But also to finish this tonight I'd have to pretty much burn myself out. We're gonna be healthy. I can sleep now and finish tomorrow.

@spex130.bsky.socialOct 1, 2026, 7:18 PM

Okay yeah today's the last day. Trying to powerbomb through what's left to make of the game.

There's always so much more left than you think, even when you're "almost done"

At least there's actually not much left to do. I hope.

#swordtember2026 #gamedev

@spex130.bsky.socialOct 1, 2026, 12:28 PM

✨yes✨

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