An entire game captured in 2 clips. I love this feature
#compsplatoon
@doctorlion.bsky.social
@doctorlion.bsky.social
It's kinda *nice*
Thank you @sendou.ink #compsplatoon
This man was charged with assault with a deadly weapon
I wish I could understand Norishio's crashouts
Bro's luckier than 52's jump rng holy Glad you're doing better👍
Learning how to play against low level 52s has been the biggest breath of fresh air I've felt in this game for a long time.
Gun still needs a nerf though
#compsplatoon
If you're not gonna play Dread or any of the other ones first you should consider catching up on the basics of the lore first. I believe Alex put out a good recap on the Nintendo Life channel.
the best tweet to ever twote
takes 4 thousand seconds to charge
Huge GGs to Katamari Damacy Lala Reroll and everyone we played at Booyah Bay. While I obviously would have preferred to go farther, I can't deny just how INTENSE some of those games were. I'm quite happy with how I played overall.
Your differing opinions on the state of weapon power would make for a great collab video, just saying
"We decided that the .52 Gal didn't line up with our vision for the weapon. We determined that in order to accomplish this, we needed to buff the Undercover Brella's damage dealt to splash walls by 1%. In exchange, we gave .52 Gal 10% higher shot velocity while changing the flight distance."
I'm. So. Tired.
I think a lot about that kind of stuff with my own gameplay, would love to see it from top level
Do you have a video or anything giving an overview of how to do live coaching with a student? I've tried doing it before but I just didn't know how to go about it and would love to know the secrets of the trade.
Oh also, the fact that it's coop helps tremendously. Pretty sure the majority of my hours in the game have been with friends, and I have a hard time believing I'd play much post game if this weren't an option. Just about anything can be fun with friends.
Ultimately, the goal of optimizing numbers is too simple for me to feel like going all out with experimentation, but lots people really like their numbers if games like Balatro have anything to say about that.
It's hard for me to care about all that though when the game is $50. Yes, you could say that $50 shouldn't be considered budget, but I felt like I got good value out of it for $50, and I don't think I'd feel the same at anything higher.
Obviously I'm oversimplifying, there are many reasons that someone might like the game, but I think that if you don't fall into the category of casual Splatoon enjoyer or jaded comp player you might have a hard time enjoying the game? I myself like the game, but I wouldn't rank it near among my favs
