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Marathon Development Team

@marathonteam.bungie.net

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News, updates, and insights from the developers on @MarathonTheGame.bungie.net

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@marathonteam.bungie.netOct 14, 2026, 5:00 PM

We were able to identify an issue causing players to hit Passionfruit errors, primarily in South America. We've issued a fix, which is now live. Thank you for your reports!

@marathonteam.bungie.netOct 14, 2026, 4:29 PM

You can find more information about our Marathon community rewards in the link below. (4/4)

help.marathonthegame.com/hc/en-us/art...

@marathonteam.bungie.netOct 14, 2026, 4:29 PM

Feel free to not only tag us, but to also use the #MarathonART or #MarathonVID hashtags so we can find them out there. We are on the lookout to grant a batch of stickers, share your creations! (3/4)

@marathonteam.bungie.netOct 14, 2026, 4:29 PM

We plan to give away these in-game rewards to players whose art and videos we have shared on our official Marathon and/or Bungie social media channels. (2/4)

@marathonteam.bungie.netOct 14, 2026, 4:29 PM

From the beginning, this community has blown our minds with their Marathon-inspired art and videos. It's time we give something cool in return! Introducing On Point, the art weapon sticker, and Runtime, the weapon sticker for videos. (1/4)

Runtime Weapon Sticker for video highlightsOn Point Weapon Sticker for art highlights
@marathonteam.bungie.netOct 13, 2026, 4:02 PM

Marathon Update 1.1.9.4

The one about the CyberAcme contracts.

www.bungie.net/News/Article...

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

Thanks for your feedback, we're thrilled to continue building Marathon together and we'll have more Symbiosis updates as we get closer to December.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

That's some of the things we're working on for Symbiosis to address some of the feedback we've heard. Let us know what you think about these changes and what else is working and not working about the game!

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

The goal with Rook is to give players an option for a lower-pressure way to collect credits, materials, and gear for future runs even if the other Runners in the zone are trying to take everyone's shoes.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

Rook also won't be able to carry a backpack that expands inventory beyond the default 4x2 slots but they will have a Faction upgrade that increases their inventory to 4x4.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

➡️In Symbiosis your friendly neighborhood Rook is getting some updates as well. Rook will keep whatever is in their default 4x2 inventory after death. Items in Rook's gear slots (weapons, shields, cores, implants) will still be lost on death.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

We're also looking into limiting Key Room audio to only Gold rooms so stealth players have a better chance to get some proper loot. These changes are still being aligned on with our audio and design team, so some of this may yet change.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

➡️On the audio side of things, we're reducing the audible range for dinner bells, like exfil and locked rooms, by about 50% of its current range (so the audio is mostly contained to its local POI).

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

➡️To mitigate Cryo Spawn rushes, we're exploring changing the Level 2 doors that connect spawn rooms to Level 3. And that guaranteed Security Monitor in Revival? We're going to change that and make it random. This will be shipping with Symbiosis.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

➡️ Perimeter is getting a big update in Symbiosis and one of the goals we had was to create more places to explore and give players more options to escape and evade other crews.

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

We want there to be more survival cat and mouse to keep the tension high and make sure stealth is a viable strategy so every run is a unique story. We’ve also heard concerns about death spirals and gear loss. To that end, here's a few areas we’re working through thanks to your continued feedback:

@marathonteam.bungie.netOct 9, 2026, 8:32 PM

Hey everyone, Del here. Thanks to everyone who replied to our post last week! One of the things we heard was that spawn rushing and lobby clearing was making extraction sessions play out like a BR.

@marathonteam.bungie.netOct 9, 2026, 5:58 PM

We've seen reports that some Runners are experiencing fewer enemy crews than expected on their runs. We have just issued a server-side change to address this. Let us know how your games feel now that this change is live.

@marathonteam.bungie.netOct 8, 2026, 6:38 PM

We've resolved an issue where players were being let into Marathon prior to maintenance completing and seeing their accounts in a fresh state. No player data or progress was lost! Maintenance is still expected to conclude at 12pm PT and players will be able to log in at that time.

@marathonteam.bungie.netOct 8, 2026, 6:02 PM

Marathon Update 1.1.9.3

The one about Night Marsh crashes.

www.bungie.net/News/Article...

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