Painted the cover art and portraits for this. 😌 store.steampowered.com/app/4462400/...
“Wittgenstein said-“ yeah well he said all sorts of stuff didn’t he.

@threeohfour.bsky.social
I make games! Known for Old Skies, Expelled!, Nighthawks, Unavowed, Technobabylon, Blackwell Epiphany, Shardlight, Space Warlord Organ Trading Simulator and more. :)
“Wittgenstein said-“ yeah well he said all sorts of stuff didn’t he.
I haven’t read this *exact* theory, but have encountered similar ideas and am constantly reminding myself that I need to keep an open mind when dealing with what ancient peoples considered “gods” vs my modern perception of how we consider them conceptually.
I haven't seen it but I always support weirdos in sci fi!
Thanks so much for the support!!
Thank you very much!
Right, you can see the *shadow* of this history on Descartes, even if he was very much doing his own thing.
Idly wondering if Aristotle’s concept of a god figure being pure, active thought, thinking itself is just a more advanced (or more primitive) form of solipsism.
Painted the cover art and portraits for this. 😌 store.steampowered.com/app/4462400/...
Also thank you to everybody that has been playing and talking about Nighthawks. This first bedroom scene I painted sums up my aim for the game, trying to capture a particular atmosphere of being awake in a world where most people are asleep. It's been great to see people get that.
In Gilt you play an outcast priest, haunted by a dying God, wielding divine powers in your travels through a strange world.
But more importantly, you get to meet this lizard (frog?) guy.
Launching on 29 October, you don't have long to wait... wishlist it today ✨
store.steampowered.com/app/2431920/...
😌🙏
Those red streaks are VIBRANT!! Love it!
Look I knew this was a poor choice in terms of legibility when I drew this logo but I love hand lettering and the second I showed Xalavier this way of presenting the logo as part of the art rather than something separate to the art we both KNEW it was the way. You just gotta do it sometimes.
Crushing it!
Thank you so much!
I'd make that!
Hooray!
Visionary.
Also thank you to everybody that has been playing and talking about Nighthawks. This first bedroom scene I painted sums up my aim for the game, trying to capture a particular atmosphere of being awake in a world where most people are asleep. It's been great to see people get that.