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CompromiseDev | Wishlist Compromised Investigator

@compromisedev.bsky.social

1.6k Following3.6k Followers

Solodev developing Compromised Investigator.
Please wishlist if it seems interesting:
https://s.team/a/4346850/
Cups of coffee would be greatly appreciated:
https://ko-fi.com/compromisedev
Little games I've made before:
https://compromisedev.itch.io/

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@compromisedev.bsky.socialOct 12, 2026, 2:01 PM

There's a reason to her lack of laughter, and because of that, I might or might not be currently drawing a combat sprite for her 🤣

@compromisedev.bsky.socialOct 12, 2026, 9:45 AM

🥰

@compromisedev.bsky.socialOct 12, 2026, 8:26 AM

It's been a while since I drew new event images 🥰

You pass three young Witches in the Night.
Two of them laugh at you.

The third one...? she's not laughing... 💀

#gamedev #indiedev #pixelart #ドット絵

@compromisedev.bsky.socialOct 12, 2026, 12:25 AM

Thanks! 🥰

@compromisedev.bsky.socialOct 11, 2026, 3:54 PM

Added "!"-pips to the categories containing new entries in the Journal and made the newly appeared text be shown with an outline 🥰

#gamedev #indiedev #UI

@compromisedev.bsky.socialOct 11, 2026, 10:42 AM

And I'll love every moment of it! ♥️

@compromisedev.bsky.socialOct 10, 2026, 10:17 PM

Thanks! The dissolve effect is my final fall back. Anything the I haven't figured out how to make move, or use my pixel morph, gets the pixel dissolve 🥰 I'm still considering trying to get the pixel morph to work with the text... That could look really cool ♥️

@compromisedev.bsky.socialOct 10, 2026, 8:17 PM

Thanks! 🥰 That's an excellent point! Will add an (!)-icon or something to tabs containing unread entries!

@compromisedev.bsky.socialOct 10, 2026, 8:15 PM

At the moment, at least, that is not a direction the game is heading towards. But hey, the first vision didn't even have combat, so who knows 🤣 There are reoccurring characters and I have been thinking of a possibility of a separate per character reputation in addition to the faction reputation. 🤔

@compromisedev.bsky.socialOct 10, 2026, 3:05 PM

Thanks! 🥰 Finally most of the fixes and little improvements are in place to start adding a lot more content! 🥳 Few more rewrites before that!

@compromisedev.bsky.socialOct 10, 2026, 9:26 AM

It has to be able to expand, and it has to be able to slide out. The only issue was when it had to do both. Sliding out while expanding looked really dumb, so settled onto expand first then slide out. Just feels right 🥰

@compromisedev.bsky.socialOct 10, 2026, 9:24 AM

Now just a bit more rewrites to make all of that text in the Journal not be an absolute slog to read 🥰 There are way too many things explained multiple times in different entries 🤣

@compromisedev.bsky.socialOct 10, 2026, 8:25 AM

It fills in automatically as you see new events across your runs 🥰

@compromisedev.bsky.socialOct 10, 2026, 8:02 AM

Journal UI starting to look smooth enough 🥰

I might've had too much fun with that expanding, sliding scrollbar 🤣

The Compromise finally has its own page in the hierarchy and Night and Day can be accessed.

#ScreenshotSaturday #indiedev #pixelart

@compromisedev.bsky.socialOct 7, 2026, 10:30 AM

Absolutely love the art style! 🥰

@compromisedev.bsky.socialOct 4, 2026, 6:42 PM

Even if you run away, it does have your scent... It will find you again... And you better be prepared next time 😱

@compromisedev.bsky.socialOct 4, 2026, 3:10 PM

Indeed... 🫠 Fixed already though! Hastily, but well enough to release the update 🥰 It's just a playtest version after all 😅

@compromisedev.bsky.socialOct 4, 2026, 2:46 AM

To spoil it, after taking that screenshot, I did try run, rolled a 2 on the DEX check, took another scratch and had my pixels fall into a pile 🥲 Now that I think about it, calling the Wendigo's attack "Scratch" makes it sound a lot more harmless than it is 🤣

@compromisedev.bsky.socialOct 4, 2026, 2:38 AM

Thanks! 🥰 Well, I think I love your algorithm too 🤣

@compromisedev.bsky.socialOct 4, 2026, 12:43 AM

🤣

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