Host of Dev Dive and Back Log Banter. Independent video game researcher and game dev interviewer. | He/him | tucker@dev-dive.com for interview inquiries
Also a super cool game called Folded Fables! store.steampowered.com/app/4995030/...

@tuckerhazell.bsky.social
Host of Dev Dive and Back Log Banter. Independent video game researcher and game dev interviewer. | He/him | tucker@dev-dive.com for interview inquiries
Also a super cool game called Folded Fables! store.steampowered.com/app/4995030/...
Huh interesting, good theory. As someone not super familiar with steam cards, how would we find out if that’s true?
What exactly am I looking at here? How did this indie game from 2019 go from 300 peak to higher concurrent than PUBG?
Making an NES Style Game like METROID
AVGN Inspired this Game
This is the weirdest interview I've ever done.
Deepak Chopra was involved in a Kinect/Wii game, which has gone completely forgotten to time. I tracked down the game's lead designer (NYU professor Eric Zimmerman), and got the full story.
Now available on Patreon!
Austin Game Dev community!
#IGDA Austin is holding one of it's coolest events yet- a HORROR themed game showcase!
On Oct 24, from 6-9PM at Owlchemy Labs, we'll be dressed in costume and showing off local horror themed indie games!
RSVP Here! lnkd.in/ga3XQb5H
Blood Dungeon is a must play, from Messhof. Also Toem 2 is GREAT, and I highly recommend The Incident at Galley House (from the Roottrees team) for an excellent puzzle mystery.
The first game I ever got a code for was Toem, back in 2021.
Now in 2026, I talked to @noxlof.bsky.social and @nikmikk.bsky.social from @swmgames.bsky.social about Toem 2, and how they created a direct sequel that's a deceptively massive leap.
Unfortunately I would not be surprised if a big chunk of those layoffs are this Conjuring game team. urgh.
Supermassive just announced a game on… LinkedIn?
It’s not on their Bluesky, Twitter or YouTube channel so you probably haven’t seen the announcement
I was wrong, I have 12 interviews planned (maybe 13? or 15?) which actually takes us through the end of the year.... I have to stop meeting people and getting excited about their games. Or upload twice in a week.
I've encountered a minor issue- there are so many interviews I've got planned that if I record them all in the next 4 weeks, they'll last all the way through mid December. If you're one of those people, I'm sorry if it doesn't go up right away! I'm just one guy and I have a weekly upload schedule!
I just did that too LOL
The first game I ever got a code for was Toem, back in 2021.
Now in 2026, I talked to @noxlof.bsky.social and @nikmikk.bsky.social from @swmgames.bsky.social about Toem 2, and how they created a direct sequel that's a deceptively massive leap.
Big Teams are HARD for Indie Studios. Here's Why.
Making Games is SCARY