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zep.p8

@lexaloffle.bsky.social

654 Following5.6k Followers

At @picopicocafe.bsky.social Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron
🦣 mastodon: http://mastodon.social/@zep

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@sako.worksOct 10, 2026, 3:41 PMReposted by @lexaloffle.bsky.social

260926 - Maze
pico-8-edu.com?c=AHB4YQhlBI...

arrow keys / d-pad to move
X and O/C to rotate camera
#pico8 #dailycarts

@lexaloffle.bsky.socialOct 10, 2026, 3:11 PM

Some stamp sets for #pixelartpark: planetoid and #doodlemud

@voidgazerbon.bsky.socialOct 9, 2026, 2:21 PMReposted by @lexaloffle.bsky.social

It took me a year, but my bullet-hell boss-fight game Death of Kairos is finally out. #pico8 #gamedev #indiegame #indiedev

Play it for free here:
@itch.io : voidgazerbon.itch.io/death-of-kai...
BBS: www.lexaloffle.com/bbs/?tid=159...

@fsouchu.bsky.socialOct 7, 2026, 9:23 PMReposted by @lexaloffle.bsky.social

#doom on #picotron
wall darkening based on distance - basic attempt to test technical choices, works ok!

@lexaloffle.bsky.socialOct 9, 2026, 10:12 AM

daaang

@ryanmalm.bsky.socialOct 9, 2026, 4:44 AMReposted by @lexaloffle.bsky.social

Trench run in #picotron w procedurally generated greeble textures and props. #indiedev

@lexaloffle.bsky.socialOct 8, 2026, 10:23 AM

Some backgrounds and a white cat for #picotron Neko Puzzle; I'll leave it running in the corner of our promo display at #pixelartpark for anyone who'd like to try for a highscore :3

@lexaloffle.bsky.socialOct 8, 2026, 6:37 AM

Don't you wish your torso could match your #picotron desktop? Screen-printed t-shirts in actual themed.p64 colours (15, 6, 23, 17, 0) will be available at the @picopicocafe.bsky.social booth (L-9) at #pixelartpark this Sunday!

@ryanmalm.bsky.socialOct 6, 2026, 1:12 PMReposted by @lexaloffle.bsky.social

#picotron Look, a body! no arms, but I'll take it #indiedev #gamedev

@sparsegamedev.bsky.socialOct 6, 2026, 11:38 PMReposted by @lexaloffle.bsky.social

Hi! I'm making a game for this collection. It's been a lot of fun so far. Excited for people to see what we've been working on: store.steampowered.com/app/5275380/...

#gamedev #pico-8 #pico32

@lexaloffle.bsky.socialOct 6, 2026, 10:20 AM

switching between colour tables within a batch operation is still an active R&D project! (I don't know if that one is going to work out)

@lexaloffle.bsky.socialOct 6, 2026, 10:18 AM

oh, right -- breaks batching. (just read your other comment)

@lexaloffle.bsky.socialOct 6, 2026, 10:18 AM

I haven't experimented with this yet, but should be possible to pre-calculate 16 (or more) 4k userdata colour tables, and then switch between them before each tline: memmap(coltab_ud[light_level], 0x8000)

@lexaloffle.bsky.socialOct 6, 2026, 9:49 AM

line() has it in 0.3.0e (using high bits of colour) and now costs the same as the equivalent rectfill when horizontal or vertical. btw, how many levels of brightness are you aiming for? Is it plausible to memmap one of n 4k colour tables to 0x8000 before each tline3d call?

@noelcody.bsky.socialOct 5, 2026, 9:36 PMReposted by @lexaloffle.bsky.social

it's so interesting that adding little ambient responsive creatures can make a game feel more fun to explore. a meaningful detail.

i'm still working slowly on this game as i can but it's steadily coming along. #pico8

@vivtako.comOct 4, 2026, 3:29 PMReposted by @lexaloffle.bsky.social

#PixelArtPark に持って行くカセットテープのサントラとDISK-Yのパッケージ版のフロッピーが出来ました! 
さっき試聴しましたがデジタル版とは全く違う味わいで3滴ぐらい泣いた

どちらもSteamのコード付きです💾

#ThisGameIsNotReal

@lexaloffle.bsky.socialOct 5, 2026, 7:26 AM

I'll be at @pixelartpark.com with @picopicocafe.bsky.social at Pacifico Yokohama this Sunday (Oct 11th). Drop by booth L-9 and say hi!

🌐 About #pixelartpark: pixelartpark.com/events/pap9/

@sako.worksOct 3, 2026, 10:58 PMReposted by @lexaloffle.bsky.social

260923
www.lexaloffle.com/bbs/cart_inf...

press X to randomise
Xを押してランダムにする
#pico8 #dailycarts

@taxicomics.bsky.socialOct 4, 2026, 4:22 PMReposted by @lexaloffle.bsky.social

I'm currently on a detour from Rosemary Peaks and I am working on two games for PICO32: The Lost Pages.
I'm incredibly happy to be working with my favorite people from the #pico8 scene and I am starstruck 90% of the time.

The collection is going to release November 31st for FREE
#gamedev #pico32

@lexaloffle.bsky.socialOct 4, 2026, 6:15 AM

Congrats DK, all the demos look so nice

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