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Gameplay clip of an online race during the Avatar Legends Festival taking place on Lion Turtle Island in Sonic Racing: CrossWorlds.

Wave, equipped with three Boost Wisps (two regular Wisp, one Super Boost Wisp) pulling off air tricks after every jump as part of the team objective of performing the most air tricks, goes through the earth elemental gate to use the rock ramps that form to pull off more air tricks for Team Katara (the cyan team).

As Wave approaches the fire elemental gate, a King Boom Boo fired by Team Aang (the orange team) appears to attack her as she is in first place, ready to slow her down with a mighty slam. The moment King Boom Boo attacks her though, she uses one of her Boost Wisps to DODGE THE ATTACK ENTIRELY! ...She does run into one of the fire rings afterwards, but that's not the point.

Worth nothing: Team races give your team a Super Team Boost which makes the whole team invincible if the Team Gauge fully fills up from the team contributing to the team objective. The Team Katara Team Gauge was only around half full when King Boom Boo's attack was avoided, so the Super Team Boost would not have activated around this point of the race.
Gameplay clip of Super Bomberman 3 played in the Boss Rush mode in Super Bomberman Collection - Nintendo Switch 2 Edition.

Bomberman kicks bombs towards a fox that serves as the first boss of Super Bomberman 3, as said fox's leaves keep turning the bombs into apples. A failed attempt at a bomb kick leaves Bomberman wide open to one of the fox's leaves, getting him transformed into a rabbit that can't place bombs.

Note: The timer reads 9:99, which technically should be an impossibility, due to Boss Rush mode in Super Bomberman Collection giving the player unlimited time to fight the bosses.
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Version devBuilt at: 2026-10-19 04:14:37 EDT