Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-19 04:14:37 EDT

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A narrated Vexalia devlog showing experiments with modular legs on voxel creatures. In a grassy landscape, a big-eyed creature switches between different leg shapes and sizes. A snake-like creature moves its tiny limbs, while an older four-legged Vex struggles to walk and tips onto its side. Another blocky quadruped demonstrates improved walking animations. The video ends with a before-and-after comparison of a small voxel house, changing from a simple stone building to a taller structure with a wooden upper floor and pitched roof.
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A voxel creature in a grassy game environment rapidly changes its body parts and proportions. It starts as a long, almost legless reptile, transforms into a round four-legged creature, then a taller long-legged animal, and finally a stocky upright biped. Heads, ears, legs, body shapes, and textures change throughout the animation, demonstrating the modular creature system being developed for Vexalia.
A narrated Vexalia devlog showing the development of modular heads for voxel creatures using VexBench. The video demonstrates different facial features, including eyes, ears, snouts, and animated mouths. Several experiments go wrong, from an elephant with wheel-like ears to floppy ears clipping into skulls and exaggerated mouth animations. The final scenes show the improved creature in a grassy voxel environment, with a preview of the next challenge: legs.
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