Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-18 01:16:41 EDT

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Clip showcasing the player opening and closing gates in the game. Red status lights indicate a closed gate, green indicates opened and flashing indicates a transition.
Gameplay clip of Kalia fighting a group of skeletons, with their new combat sound effects audible.
Clip of the game's main menu, with a theme soundtrack playing.
Clip of Kalia moving around a scene, with unique footstep sounds for dirt, metal and stone surfaces, and variants for running and walking.
Game clip of the Sentinel fight. The sentinel moves to the center of the arena and begins charging up an attack that the player is supposed to interrupt by overheating it. The player fails to do so, and the attack goes through, with an implosion sound effect and then a loud resonating explosion, causing a game over.
Gameplay clip where the player shoots a firebolt at a goblin ice mage prompting it to cast its shield, which takes the shape of a bubble around the goblin. The mage then rushes the player, inflicting them with the "ice" effect from proximity which slows them down. After shattering the shield with a few more firebolts, the player is able to defeat the mage.
Gameplay clip showcasing navigation of the journal menu's different tabs: Kalia's diary, treasure compendium and game guide. There are book/paper sound effects for opening the menu, navigating it and closing it.
Several clips of the Trial Chambers game mode, starting with a full first round against zombies and showcasing snippets of the subsequent rounds against skeletons, spiders, slimes, goblins and ending with the Staff Guardian boss fight.
Game clip: Kalia interacts with the Fire Staff altar, triggering a cutscene in which she steps onto the altar and grabs the staff, causing a vortex of flames to engulf her and then get absorbed by the staff in her hands. The cutscene ends with the room's alarms blaring.

Back to gameplay, a pop-up about the Fire Staff guide entry appears, and the player accesses it directly by opening the journal.
Game clip showcasing the player encountering their first treasure chest, which prompts a journal notification for a new guide entry. The player checks the unlocked entry for "Treasure Chests".

After opening it, it drops a health potion that gets immediately picked up and unlocks a new entry for "Potions".

The player then approaches the first button in the game that can be interacted with, unlocking an entry for "Buttons and Levers".

Pressing the button opens a gate, and the player stops by the Fire Staff altar as the chapter name (Facility) flashes on the screen.
Game clip of Kalia walking down the early sections of the game. The audio transitions from a jungle with the trees rustling in the wind and crickets, to the rumbling of a river as the player approaches it, and then the clear water sounds once they arrive at its edge.
Gameplay clip of Kalia fighting a bunch of zombie groups. The zombies now have voice-acted sound effects such as growls, roars and grunts tied to their actions.