Never got around to posting this on here. What's new?
Placeholder character rendering, breakable crates, mock UI. And I have been working a bit on some stuff under the hood.

Now it's time to talk about variables
Full video: youtu.be/Sn8fVb_O90Y
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Two weeks later, and we're still buzzing about NDC TechTown. Thanks to everyone who joined us in Kongsberg for our 10th edition!
Missed a session, or want to rewatch a favourite? Subscribe to our YouTube Channel. Talks coming soon. #NDCTechTown #cpp #Embedded
🧠📖 We’re Library Student Assistants, of course we know the ins and outs of the Library!
From study spots and quiet floors to Therapy Dogs 🐶, the Library is our second home. 💛
See us around or need some help? Come say hi! 👋
#CPP #GoBroncos
Day-136 Project: Learning-Vulkan
both 3D and uniforms work for the first time
AND WHY AM I AT 1200 LINES???
(i mean, i know why, but still...)
next: textures?
After a short vacation, I decided to add portals (yes, like in the game Portal) to my C++ engine. 🌀
Still an early prototype, but it's a good start! 🚀
#gamedev #cpp #gameengine #indiedev #portal
Talkin about some C++ dirty tricks 🤫
Full video: youtu.be/ZY7N6ALq2Bw
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Talking about extended logging system for C++ analyzer and MSBuild C# projects.
Learn more > pvs-studio.com/en/blog/post...
What did PVS-Studio find in GZDoom? Watch the full video and sign up on the new live talks > pvs-studio.com/en/webinar/3...
Full video > youtu.be/dpSsBZCs8fI
CPP at 60: 36% lower. At 65: the standard amount. At 70: 42% higher. All three are permanent.
2025 maximum: $1,433/mo. Average: about $845/mo.
#CPP #CanadaPension #Retirement #RetirementCanada #RetirementPlanning #Pension #PensionCanada #Age60
If you missed our webinar, you can visit another one or watch the full. Check links below!
Full video: youtu.be/ZY7N6ALq2Bw
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An hidden feature in the companion project for my "Mastering #UnrealEngine 5 Game Development with C++ Scripting" book: character switching.
Today, we show an AST builder.
Full video: youtu.be/ZY7N6ALq2Bw
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Is C++ still worth learning in 2026, or a relic fighting to survive?
New podcast! www.youtube.com/watch?v=kd-5...
Yuri Minaev is joined by @nathan-baggs.bsky.social (C++ developer & content creator) to tackle one of the questions that keeps coming up in the C++ world.
Played with rotational movements and explored the relationship between circular and sinusoidal motion.
The latter can be treated as a dimensional reduction: projecting 2D circular motion onto 1D.
Microcontroller: ESP32
Language: C++
Device: StackChan