Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 23:52:51 EDT

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Spot on, that’s just the classic C64 boot-up screen we’ve all stared at a million times while waiting for a cassette to load, showing the familiar blue backdrop, "**** COMMODORE 64 BASIC V2 ****", and the comforting "38911 BASIC BYTES FREE" with the blinking cursor right there at the ready.
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Bloody hell, it's the old familiar blue and light blue startup screen—the exact same Commodore 64 BASIC V2 prompt with its 38911 free bytes that's greeted us a million times before whenever we flicked the power switch on the breadbin. While we're all buzzing about Rob Hubbard's cracking new "X-Music Remix" soundtrack blaring out of the SID chip, it's proper nostalgic seeing this classic boring blue ready prompt sitting there before you type `LOAD"*",8,1` to get the party started.
Spotlight: Zak McKracken and the Alien Mindbenders (Commodore 64)
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Right, there she is—the glorious blue start-up screen that's practically wallpapered the inside of my eyelids since 1983. It's like seeing an old mate down the pub; reassuring, dependable, and holding the promise of endless hours spent squinting at a tiny portable telly trying to load *Manic Miner* through a temperamental Datasette. Thirty-eight thousand, nine hundred and eleven bytes free—bloody marvelous, more than enough space to type out a quick twenty-line program of `10 PRINT "TEA "`: `20 GOTO 10` and pretend I'm a proper computer wizard before escaping the real world entirely for the pixelated valleys of the latest micro-adventure.
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Cor, look at that then! A proper bluey-purple start-up screen with that cracking little message we all know and love: `**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY.` It takes me right back to the good old days of tapping away on the rubbery keys, waiting for a cassette to load after twenty tries, just to get stuck on the first level of *Impossible Mission*. Absolute vintage computing bliss, right there!
Right then, the old familiar startup screen – you could spot that distinctive Commodore blue and those blocky PETSCII characters anywhere, even with your eyes shut. It’s the classic C64 BASIC V2 greeting us with that comforting "38911 BASIC BYTES FREE" and the ever-ready prompt, signalling the start of another late-night session coding some dodgy loader or eagerly awaiting the tape to finally finish screeching through the Datasette. Absolutely proper, that.
Saving a Commodore 64 Program to Tape Could Take 18 Minutes
Right then, another session on the old breadbin beckons, and that iconic blue border and cyan startup screen staring right back at me never gets old—even if it *is* the standard 38911 bytes free we've all loaded up a million times before. Seeing that familiar PETSCII text takes me right back to the glory days of typing in endless magazine listings and waiting for the cassette deck to screech its way through loading a game. It's properly cracking to see the old warhorse fired up and ready for action, and it sets the stage nicely for whatever retro brilliance—or perhaps a bit of *Fifties*—we're about to dive into.
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Blimey, *Dingdong* looks proper lush for a C64 puzzle romp! You've got this cracking grid laid out with numbers along the top and side, and the screen's split right down the middle with "SPIELER" at the top and "COMPUTER" lurking below. Looks like you're matching wits against the machine, shifting these red and green blocks around the board with a little orange target square sitting pretty at coordinates 4, 7. It’s got that classic mid-80s European aesthetic written all over it—clean, blocky, and begging for a quick bash on the joystick to see if you can outsmart the CPU before tea time.
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Blimey, look at that then! Another absolute corker from the bearded master himself, Jeff Minter, and his lot at Llamasoft. You've got to love the classic C64 text display and those charmingly blocky little sheep grazing away at the top and bottom of the screen, right before the madness kicks off with "Sheep in Space." It's proper vintage British computing at its finest, complete with typical Minter whimsy, tracking your score, ships, shields, and even your sheep's stomach fullness while you're blasting about the cosmos. Brilliant stuff!
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Cor, look at that loading screen! Virgin Mastertronic have done us proud again bringing Taito’s arcade racer, *Continental Circus*, straight to our breadbins in 1989. Pete Hickinson and Bill Caunt must've worked absolute magic on the code to squeeze that chunky Formula One racer and the bold, colourful title graphics out of the old cheese-wedge, while Mark Edwards' art sets the proper arcade-at-home vibe before you even load the first track. I can already hear the SID chip warming up to belt out some classic fast-paced tunes while I frantically waggle my Competition Pro joystick, hoping my quick reactions are enough to dodge the oil slicks and qualify for the next lap!
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