Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 18:51:49 EDT

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@helmboy.bsky.socialOct 15, 2026, 10:27 PM

Some delicious rings and shadows
#ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev
#3d

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@techartcorner.bsky.socialOct 15, 2026, 9:39 PM

Add custom Plugin Settings (with a little bit of C++) to your Unreal plugins even if your tools and skills are limited to Blueprints and Python.

youtu.be/gew401rO7io

#UnrealEngine #gamedevelopment #ue5 #gamedev #blueprints #indiedev #unreal

@chamiseulk.bsky.socialOct 15, 2026, 8:37 PM

Blender Addon , Maya Plugin, UE5 , Cascadeur , Zepeto News
#blender #maya #ue5 #cascadeur #zepeto
www.youtube.com/@ChamIseul

@cghawk.bsky.socialOct 15, 2026, 8:37 PM

www.fab.com/listings/e61...

#ue5 #fabmarketplace #epicgames #Maya3D #archviz

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@cghawk.bsky.socialOct 15, 2026, 8:35 PM

www.fab.com/listings/b34...

#3d #gamedev #ue5 #unrealengine #unity

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@worldofleveldesign.bsky.socialOct 15, 2026, 8:19 PM

Your roadmap to environment art.

1. Maya Foundation
2. Substance Painter Essentials
3. Modular Environment Design*

*If you never used UE5, then also UE5 Fundamentals Vol.1

Start Today: www.worldofleveldesign.com/store.php

#gameart #gamedev #leveldesign #ue5 #unrealengine

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@rafasc-gamedev.bsky.socialOct 15, 2026, 7:42 PM

Calm sea or STORM? ๐ŸŒŠ Work in progress: my stylized water for UE5, boat and duck ride the waves. Which one is your game? Vote 1-4 ๐Ÿ‘‡ #UE5 #gamedev #indiedev

@rafasc-gamedev.bsky.socialOct 15, 2026, 7:42 PM

How do games see through walls? Explained in 15 seconds ๐Ÿ‘€ #UE5 #gamedev #techart

www.fab.com/listings/c9c511d3-41e8-4d6a-b75b-523cd5ad6b21

@thedarthmoogle.bsky.socialOct 15, 2026, 7:32 PM

Finally I have added sound! It's been well overdue and such a difference it makes! I had another meetup in person with friends and fellow game devs and got some awesome feedback again. Next month, looking to grab some idiots off of the internet to run a multipler test... #gamedev #UE5

@pseudosi.bsky.socialOct 15, 2026, 7:02 PM

Our free Blueprint library for Unreal Engine 5, the ๐—ฃ๐—ฆ๐—œ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด ๐—ง๐—ฎ๐—ฏ๐—น๐—ฒ ๐—จ๐˜๐—ถ๐—น๐—ถ๐˜๐—ถ๐—ฒ๐˜€, is now out on Fab and GitHub!
tinyurl.com/psistringtab...

โฐAnd our other plugins are on sale until Oct 17:
www.fab.com/sellers/Pseu...

#UE5 #UnrealEngine #UnrealEngine5 #GameDev #Unreal

@luq-studios.bsky.socialOct 15, 2026, 5:57 PM

Left: every Pulse plugin in my project. Right: what each one still needs, in the same four steps for every plugin. Add Automatically puts the missing component where it belongs.

#UnrealEngine #UE5 #GameDev #IndieDev

Screenshot of the Pulse window in the Unreal Editor. On the left a list of all Pulse plugins in the project (Achievement, AI, Build, Core, Dialog, Online, Quest, Save, Skill) with progress bars. Pink boxes mark the four steps Set Up, Create, Test, Check in the header, the plugin list, and a column of "Add Automatically" buttons next to missing components, labeled "Same 4 steps for every plugin" and "Adds the missing component". Caption: "My Pulse window in the Unreal Editor (work in progress)".
@worldofleveldesign.bsky.socialOct 15, 2026, 5:38 PM

Quick Workflow: Creating Custom Stairs Collisions in Maya for #UE5.

#gameart #gamedev #unrealengine

@chamiseulk.bsky.socialOct 15, 2026, 5:37 PM

MayaMetaBridge - Maya to Cascadeur Live Link Animation
The MetaBridge plug-in for Maya will support a live link to Cascader. Coming soon.
#maya #cascadeur #live_link #animation #rig #metahuman #ue5
youtu.be/EjPHqCE11u8?...

@ape1772.bsky.socialOct 15, 2026, 5:24 PM

One With The Swarm:

What's a swarm, without a hive?

#indiedev #indiegame #blender #UE5

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@jevinscherriesgamedev.comOct 15, 2026, 5:18 PM

Today we are continue our project by stomping bugs and improving card activation mechanics!

www.twitch.tv/jevinscherries
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign

@dagaproduction.bsky.socialOct 15, 2026, 5:13 PM

I always get a kick out of a simple solution to a #GameArt problem!

Wanted some foot prints in the snow so I made an alpha out of a pic of boot prints then used that to make a normal and diffuse+alpha map and turned that into a deferred decal in #ue5 and laid it on top of my snow decal

#gamedev

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@dustwyrmstudio.bsky.socialOct 15, 2026, 4:07 PM

To solve every test rooms that stand before you here at SKEPTIKOS...
๐Ÿ”ŽObserve. ๐Ÿง Analyze. ๐Ÿ’€Die strategically...
Curious ? Go check out our steam page :
store.steampowered.com/app/4631130/...
#Indiedev #indiegame #gamedev #Unrealengine #UE5 #SKEPTIKOS

@benskigameworks.bsky.socialOct 15, 2026, 3:58 PM

Playing in a new test environment
1. Attack animations consider the movement direction and warp towards it.
2. Reworked camera & comtrols to better fit the environment.

#UE5 #indie #indiegamedev #gamedev #indie #unreal #actiongame #gaming

@mandasartur.bsky.socialOct 15, 2026, 3:00 PM

โ–‘โ–’โ–“ HRZN - the game โ–“โ–’โ–‘

Dash test on top of the megastructure. The trail is a Niagara ribbon that follows the character for a moment.

#UE5 #GameDev #IndieDev #Niagara

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@jaroddc.bsky.socialOct 15, 2026, 2:36 PM

The fish are getting ruthless!

Fish can now attack and "kill" the player. Forcing them out of the water. The player now also has a "dash" skill that launches them and deal a bit more damage.

Also hats! :D

#gamedev #ue5 #indiedev #indiegame #fish

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