Adjusted crush platforms in #TheCorruptedAscent - they hurt but don't kill. Balancing challenge and fairness! 🎮 #gamedev #indiedev

Adjusted crush platforms in #TheCorruptedAscent - they hurt but don't kill. Balancing challenge and fairness! 🎮 #gamedev #indiedev
Working on depth bands for better layering in #TheCorruptedAscent: VFX, foreground, background environments, characters, enemies, debris all separate. It’s helping keep character parts correctly layered. #gameDev #2Dart