Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@shaderbattle.bsky.socialOct 16, 2026, 3:05 PM

Daily shader challenge, Friday, October 16: Flames rising from the bottom (hard).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Flames rising from the bottom
@cghawk.bsky.socialOct 16, 2026, 12:59 PM

www.fab.com/listings/12d...

#cgi #archviz #ue5 #gamedevelopers #shaders

@cgtrader

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@cghawk.bsky.socialOct 16, 2026, 12:58 PM

www.fab.com/listings/e1e...

#gamedev #blender #shaders #cgassets #3d

@cgtrader

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@cghawk.bsky.socialOct 16, 2026, 12:57 PM

www.fab.com/listings/688...

#cgi #archviz #ue5 #gamedevelopers #shaders @cgtrader

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@cghawk.bsky.socialOct 16, 2026, 12:55 PM

www.fab.com/listings/9a8...

#cgi #archviz #ue5 #gamedevelopers #shaders @cgtrader

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@megamitts.bsky.socialOct 16, 2026, 6:04 AM

Echo 16th October 2026

For more visit
www.instagram.com/echoesofthev...

#p5js #processing #shaderart #trigonometry #geometry #geometricart #art #monochrome #blackandwhite #mathart #math #lines #generativeart #algorithm #echo #scifi #scifiart #algorithmicart #shaders #moire

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@interactivedetours.comOct 15, 2026, 8:08 PM

vertex colors are pretty useful #blender #gameart #techart #shaders

@khronos.orgOct 15, 2026, 3:26 PM

Call for submissions: Real-Time Shading Symposium 2027, Feb 11-12 in Kortrijk, Belgium, right after Vulkanised. Share your work on shading languages, neural graphics, tools, and production workflows. Proposals due October 25.
www.khronos.org/events/real-...
#RealTimeRendering #Shaders #Khronos

@shaderbattle.bsky.socialOct 15, 2026, 3:05 PM

Daily shader challenge, Thursday, October 15: Spinning wavy bands with a fade to dark at the bottom (medium).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Spinning wavy bands with a fade to dark at the bottom
@cghawk.bsky.socialOct 15, 2026, 1:02 PM

www.fab.com/listings/93a...

#gamedev #blender #shaders #cgassets #3d

@cgtrader

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@cghawk.bsky.socialOct 15, 2026, 1:00 PM

www.cgtrader.com/3d-models/te...

#cgi #archviz #ue5 #gamedevelopers #shaders @cgtrader

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@thorwhitemountain.bsky.socialOct 15, 2026, 7:33 AM

Made it where we can change the minimum amount of snow accumulation, so that valleys and crevices are filled

#indiegame #gamedev #shaders #art

@thorwhitemountain.bsky.socialOct 15, 2026, 7:33 AM

Working on a new terrain shader for scorching engines, with tesselated snow and stuffs, so this was just a normal flat plane before heightmaps.

Still a good amount of work to do, including trails after the player

#indiedev #gamedev #shaders #snow #graphics

Photo, no descriptionPhoto, no descriptionAlso works with sand
@megamitts.bsky.socialOct 15, 2026, 5:30 AM

Echo 15th October 2026

For more visit
www.instagram.com/echoesofthev...

#p5js #processing #shaderart #trigonometry #geometry #geometricart #art #monochrome #blackandwhite #mathart #math #lines #generativeart #algorithm #echo #scifi #scifiart #algorithmicart #shaders #moire

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@shaderbattle.bsky.socialOct 14, 2026, 3:05 PM

Daily shader challenge, Wednesday, October 14: Stripes with a border (easy).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Stripes with a border
@gennaivfx.bsky.socialOct 14, 2026, 1:08 PM

No Decal node in Godot's Compatibility renderer. My bullet holes are quads placed in the vertex shader instead.

One hole is two writes into a uniform array!

How far off the wall? I measured it: 0.0005 m along the normal.

https://gennai.itch.io/gun-shooting-vfx-godot-4
#GodotEngine #shaders

@cghawk.bsky.socialOct 14, 2026, 8:07 AM

www.fab.com/listings/e1e...

#gamedev #blender #shaders #cgassets #3d

@cgtrader

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@megamitts.bsky.socialOct 14, 2026, 6:20 AM

Echo 14th October 2026

For more visit
www.facebook.com/GeometricEch...

#p5js #processing #shaderart #trigonometry #geometry #geometricart #art #monochrome #blackandwhite #mathart #math #lines #generativeart #algorithm #echo #scifi #scifiart #algorithmicart #shaders #moire

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@cghawk.bsky.socialOct 14, 2026, 12:37 AM

www.cgtrader.com/3d-models/te...

#cgi #archviz #ue5 #gamedevelopers #shaders

@cgtrader

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@shaderbattle.bsky.socialOct 13, 2026, 3:05 PM

Daily shader challenge, Tuesday, October 13: Polar four-way mirrored rays with a dark vignette (hard).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Polar four-way mirrored rays with a dark vignette
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