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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 00:38:50 EDT

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@jbzfn.bsky.socialOct 15, 2026, 11:00 PM

Give him a hand: Dev publishes 25-year-old Palm OS tools to GitHub www.theregister.com/offbeat/2026...

#palmos #retrocomputing #retrodev

A@allanon.mastodon.uno.ap.brid.gyOct 15, 2026, 8:43 PM

#TheGate for #Amiga
---
🀨 🧐

#indiegame #indiedev #retrodev #PyDPainter @PyDPainter

It's a screenshot of PyDPainter I used to create a vintage audio cassette in pixel art for my game, on the top theere is the writing "SCANTRON v2.8" while in the lower side there is the writing "Command SYS 7061".
@heni.lolOct 15, 2026, 5:41 AM

#VTuber #VR #gamedev #gbadev #retrodev #SDL
Soon...

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@onlyretrofans.comOct 14, 2026, 7:11 PM

I'm going to have to cut the middle part of my new Speccy game. Maybe i'll release a +3 disk only version that can load images from disk to save memory. I'm also planning a 48K version that has none of the graphics.

But, this does mean i'll have an early release version soon
#IndieDev #RetroDev

A@allanon.mastodon.uno.ap.brid.gyOct 14, 2026, 4:58 PM

#TheGate for #Amiga
---
Room 31 is a hub that gives access to other areas.
It's a corridor that, despite being linear, hides a huge secret!
This place, which leads to the lower levels, is guarded by security drones.
:amiga:
---
#indiedev #retrodev #solodev #amosprofessional #amos

This is the right side of room 31, there are 3 doors, each door have a neon light on the top and on the roof there are 3 rotating beacon, one for each door.
@makeclassicgames.bsky.socialOct 14, 2026, 3:29 PM

Hoy es Miercoles!! y toca hablar de la NES!

Acecate a nuestros "wedNESdays" y hablaremos sobre desarrollo para NES.

#retrodev #gamedev #nesdev

twitch.tv/makeclassicg...

@chrisg.comOct 12, 2026, 3:52 PM

Get started with real bitmap screens and windows on the Amiga using C #Amiga #retrocomputing #CProgramming #retrodev

@birdrun.bsky.socialOct 12, 2026, 3:07 PM

But what if smooth (mostly) scrolling AND parallax? #EGA #MS-DOS #MSDOS #retrodev #gamedev

@monumyth.bsky.socialOct 11, 2026, 11:17 AM

Made good progress and fixed an issue that was bugging me for quite a while
youtu.be/-gCTXtWoHrM
#indiedev #retrodev #ps1 #psx #monumyth #gupoyu #gamedev

@heni.lolOct 10, 2026, 2:51 PM

Presenting, LU-1G1's Boring #Decomp:
github.com/XomMind/decog

#Roguelike #RoguelikeDev #recomp #PC #Windows #Cogmind #RetroDev

@makeclassicgames.bsky.socialOct 10, 2026, 2:31 PM

Especial 500 y ... Comenzamos la celebraciΓ³n de mΓ‘s de 500 seguidores en Twitch!! HabrΓ‘ sorteos y alguna que otra sorpresa.. a que esperas?

#gamedev #retrodev

twitch.tv/makeclassicg...

@retrorom.bsky.socialOct 9, 2026, 3:41 PM

For the homebrew devs: FIREFLY's full 6502 assembly source is on GitHub. 4K ROM, Y-sorted kernel, freeze mechanic, rising fanfare β€” a clean starting point for your own Atari 2600 project.
github.com/retroromrunn...
#atari2600 #homebrew #retrodev #6502

@ryuhastudio.bsky.socialOct 8, 2026, 9:12 AM

Less than 24 hours to go! Just a little final push today. Thank you all so much for being here and supporting Drakoko πŸ₯°πŸ’›πŸ§‘❀️
#drakoko #kickstartergames #retrodev #indiedev #gbc

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@onlyretrofans.comOct 7, 2026, 9:02 PM

Following on from my half-finished projects post the other day, these are just the Jurl ports with some work done on them #IndieDev #RetroDev

β”œβ”€β”€ Acorn
β”‚Β Β  └── BBC
β”œβ”€β”€ Apple
β”‚Β Β  β”œβ”€β”€ Apple2
β”‚Β Β  └── MacClassic
β”œβ”€β”€ Aquarius
β”‚Β Β  β”œβ”€β”€ Jurl
β”œβ”€β”€ Atari
β”‚Β Β  β”œβ”€β”€ 7800
β”‚Β Β  β”œβ”€β”€ 8bit
β”œβ”€β”€ Bandai
β”‚Β Β  └── Wonderswan
β”œβ”€β”€ Camputers
β”‚Β Β  └── Lynx
β”œβ”€β”€ Commodore
β”‚Β Β  β”œβ”€β”€ Plus4
β”‚Β Β  └── Vic20
β”œβ”€β”€ Exelvision
β”‚Β Β  └── EXL100
β”œβ”€β”€ GCE
β”‚Β Β  β”œβ”€β”€ Vectrex
β”œβ”€β”€ NEC
β”‚Β Β  └── PCFX
β”œβ”€β”€ Nintendo
β”‚Β Β  β”œβ”€β”€ N64
β”‚Β Β  β”œβ”€β”€ VB
β”œβ”€β”€ Oric
β”‚Β Β  β”œβ”€β”€ Jurl
β”œβ”€β”€ sam
β”‚Β Β  └── Jurl
β”œβ”€β”€ Sharp
β”‚Β Β  β”œβ”€β”€ MZ
β”‚Β Β  β”œβ”€β”€ X1
β”‚Β Β  └── X68000
β”œβ”€β”€ Sony
β”‚Β Β  └── PSX
β”œβ”€β”€ Thomson
β”‚Β Β  └── Test
└── TI
Β Β   └── TI994A
@makeclassicgames.bsky.socialOct 7, 2026, 3:50 PM

DIrecto de NES!! vamos con una nueva sesiΓ³n de los wedNESdays!! Hoy hablamos de fondos y paletas.

#retrodev #gamedev #nes

twitch.tv/makeclassicg...

@marcvittorini.bsky.socialOct 7, 2026, 3:07 PM

Due to reasons beyond my control, I am temporarily pausing the release of new games for the Atari 2600. I repeat, temporarily: I will be back to churning them out at the same pace as before.

#Atari2600 #Retrogaming #Homebrew #Atari #8bit #VCS #Gamedev #IndieGame #RetroDev

⬇⬇

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@twistedraven.bsky.socialOct 6, 2026, 5:01 PM

Bizmuth 1.0.0-rc3 β€” seven new ADP commands for driving the emulator from a tool, Copper and AY mixing fixes, and separate Apple Silicon and Intel builds for macOS.

https://twistedraven.net/news/bizmuth-1-0-0-rc3/

#ZXSpectrumNext #ZXSpectrum #Z80 #Debugger #emulator #RetroDev

@expfunction.bsky.socialOct 6, 2026, 1:16 PM

I've been studying Just In Time compiled loops and implemented that to my rasterizer. Result is a new permutation based shading system for #CyberVGA.
Currently I'm experimenting with PBR materials.
Update is really soon.
expfunction.itch.io/cybervga
#gamedev #indiedev #retrodev

@twistedraven.bsky.socialOct 6, 2026, 11:58 AM

Strarwake Trail - a little game I’ve been working on for the Spectrum Next

youtu.be/CVtLZcwdzUY
twistedraven.itch.io/starwake-trail

#RetroGame #ZXNext #Trailblazer #RetroDev #SpecNext #itchio

@onlyretrofans.comOct 5, 2026, 5:44 PM

Still some work left to do on it, it's a little slow in places and a bit flickery, but here's my port of Quantum Hop on to the Amstrad CPC.

#IndieDev #RetroDev

tonsomo.itch.io/quantum-hop-...

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