New seated balance! Colormap added, and seat belts coming soon.
I think this guy is going to need one.
Built from scratch in C++.

New seated balance! Colormap added, and seat belts coming soon.
I think this guy is going to need one.
Built from scratch in C++.
My first airplane in ProtoBall finally took off!!
New rotary actuators are working, along with lots of bug fixes and improvements.
Still a long way to go, but it's getting fun to build and watch these machines come to life.
More propeller experiments in ProtoBall.
The piston engine now drives the propeller through the physics simulation. Still very much a work in progress, but I like where this is going — another building block for creating in the sandbox.
#ProtoBall #gamedev #physics
More plasticity and damage, better control over material parameters, smoke from wheel–ground slip, and new variable transmissions.
The editor has changed a lot too. I think the next ProtoBall release is going to be a fun one!!
When things stop being perfectly elastic 💥
Testing elastoplastic deformation in ProtoBall: impact, yielding and permanent structural damage.
Still rough, but this is getting much closer to the kind of physics sandbox I want to build.