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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 19:58:26 EDT

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@runestarforge.bsky.socialOct 16, 2026, 2:05 AM

THE FORGE IS OPEN!
☕ Fixing My Crusty Café Walls Before They Become Sentient ⚔️ Mocha Aroma Cafe
www.twitch.tv/runestarforge
#Vtuber #Autisic #indiedev #3DArt #VRChat #Gamedev #FullBodyTracking #VRChatWorlds #SafeSpace #Chill #leveldesign #3dmodeling #VRChat_world

@worldofleveldesign.bsky.socialOct 15, 2026, 8:19 PM

Your roadmap to environment art.

1. Maya Foundation
2. Substance Painter Essentials
3. Modular Environment Design*

*If you never used UE5, then also UE5 Fundamentals Vol.1

Start Today: www.worldofleveldesign.com/store.php

#gameart #gamedev #leveldesign #ue5 #unrealengine

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@inevitablestudios.bsky.socialOct 15, 2026, 1:37 PM

Obviously, I want players to put the controller down and start tap-dancing here.

...What do you mean, "that doesn't seem right"?

#MovinandGroovin #LevelDesign #Gaming

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@rschroderdev.bsky.socialOct 15, 2026, 10:22 AM

Progress update: The ceiling is now closed and sealed!
Darkness is set, and the space is prepped for lighting and wall polish.
Final version drops this Monday!

#gamedev #indiedev #UE5 #leveldesign #indiegame

Development screenshot of an enclosed concrete chamber with a sealed roof in Unreal Engine. A blue-lit maze with red markers is sunken into the floor. The environment is dark, optimized for lighting tests.
@asterionx.bsky.socialOct 15, 2026, 1:02 AM

A little sneak peek at the progress on my new level for **Night Hunt X**!

Still a work in progress, but it's slowly coming to life!

🎮 Don't forget to wishlist on Steam!

#NightHuntX #LevelDesign #GameDev #IndieGame #Unity3D #Roguelike

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@game-levelup.bsky.socialOct 14, 2026, 3:55 PM

🚀 PUERTAS ABIERTAS LEVEL UP 🚀

¿Te interesa el #LevelDesign ? ¡La industria busca especialistas que sepan crear de forma profesional niveles!

Te contamos todo sobre nuestro Bootcamp n una sesión online:
🗓️21 OCT |🕡18:30h
👉Apúntate aquí: levelup-gamedevhub.com/eventos/puer...

#gamedev #indiedev #UE5

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@spriteship.comOct 14, 2026, 2:30 PM

Build a platformer map in this order: ground, gaps, landings, slopes, then scenery. Playtest the route before polishing it. The best-looking ledge still has to be a good jump. https://spriteship.com/docs/level-editor?utm_source=bluesky&utm_campaign=maps_materials_2026 #leveldesign

@ulsterunigamesdes.bsky.socialOct 14, 2026, 10:23 AM

We have another student #blockout from Ethan Topping who worked with the half life 2 hammer editor. Ethan had a focus on balancing combat with narrative techniques.

#blocktober #half-life #leveldesign #gamedesign

www.youtube.com/watch?v=BqDf...

@sotodev.bsky.socialOct 14, 2026, 3:05 AM

Some behind the scenes devlog of the new ghost town map for our indie FPS made of cardboard.🤠
#indiegames #gamedev #unrealengine #leveldesign

@worldofleveldesign.bsky.socialOct 14, 2026, 2:41 AM

You don't need much to begin with.

Standard default modular base mesh kit assets to start with for most interiors or exteriors.

Wall, floor, ceiling, column, doorway, door, window, stairs.

Create these then expand from here.

#ue5 #unrealengine #gameart #gamedev #leveldesign

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@haikids.bsky.socialOct 14, 2026, 12:28 AM

i get myself to play around with the Func_vehicle mod by Polo and recreated icaras from Wipeout 3 in Trenchbroom. maybe i will make a Track for it.
#gamedev #quake #mapping #leveldesign

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@thelostfolktale.bsky.socialOct 13, 2026, 9:28 PM

🔥🏕️Wildfires be Sparking🏕️🔥

⛺️Don't leave campfires unattended...
🌲Dry grass is fuel for Wildfires...
🔥Fire Sprites are sparking to life!

#GameDev #IndieGame #LevelDesign #MadeWithUnity

@adorablesergal.neocities.orgOct 13, 2026, 7:36 PM

Thanks for sticking to your guns, Gray. I love space maps.

#leveldesign #obit

A question asks "Do you have a favorite level of your own levels?" to which Levelord responds, "I don't know, maybe HIPDM1, that suspended platform level for the Quake add-on pack. Only because it was such a pain convincing everyone it would work." A screenshot of HIPDM1 shows several rune-covered ramps and platforms populated with shamblers and suspended in an inky-black void.
@retroninja.bsky.socialOct 13, 2026, 7:23 PM

#gamedev #gamedeveloper #leveldesign #obiturary

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@einpathkeeper.bsky.socialOct 13, 2026, 5:17 PM

From blockout to finished scene 🌲

For #Blocktober, take a peek at how we bring the forest biome to life, from ProBuilder to final polish!

Follow us for more behind-the-scenes dev updates!

#GameDev #LevelDesign #Unity3D #IndieGame

@ellio5961.bsky.socialOct 13, 2026, 5:05 PM

Here is version 2 of the level.. Harbor V2 | Blocktober 2026

#leveldesign #blocktober #indiegamedev #gamedev #unrealengine

youtube.com/watch?v=Uasr...

@game-levelup.bsky.socialOct 13, 2026, 5:00 PM

🚀 PUERTAS ABIERTAS LEVEL UP 🚀

¿Quieres dedicarte a los videojuegos? La industria busca especialistas.

Te contamos nuestras formaciones profesionales en una sesión online:
🗓️ 20 OCT | 🕡 18:30h
👉 Apúntate aquí: www.levelup-gamedevhub.com/eventos/puer...

#gamedev #indiegamedev #UE5 #leveldesign

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@gamedevdaily.bsky.socialOct 12, 2026, 6:01 PM

'AstroNomad Studios' is hiring a Senior Level Designer to join their team in North America

#hiring #leveldesign #indiedev #gamedev #gamedevelopment #gamedevjobs

@ulsterunigamesdes.bsky.socialOct 12, 2026, 12:53 PM

Continuing our student #blocktober we have this cyberpunk inspired level from Brian Doran.

#LevelDesign #GameDesign

www.youtube.com/watch?v=epGu...

@adamlomax.bsky.socialOct 11, 2026, 9:57 PM

Posting again about another past 24 hour map jam entry.

Godzina was a map I made in literally an hour or two. I since updated it to be a bit nicer but I shouldn't have spent more than 24 hours on it in total.

#sourceengine #leveldesign #gmod #halflife2 #gamedev #3D