Gekitan Design Notes Day 16
Riva Yui (the Wii U)
The overshadowed artist, Yui...
#gekitan #consoletan #octoberart

Gekitan Design Notes Day 16
Riva Yui (the Wii U)
The overshadowed artist, Yui...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 15
Riva (the Wii)
The ultimate personal trainer~
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 14
Mitsumi (the PS3)
One of my older designs, the elegant and aloof Mitsumi... feels like it's getting harder to come up with things to say about the designs
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 13
Trixie (the Xbox 360)
A simple party girl kinda design~ No idea what to do for Kinect that would fit her kinda vibe...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 12
Dixie (the Xbox)
A tricky one to get down properly, this military-ish girl...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 11
Dolly (the GameCube)
One of my first designs and my favorite design of my favorite console~ The blockhead herself... Dolly~
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 10
Fumi (the PS2)
The mysterious popular actress...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 09
Dori (the Dreamcast) and Vimo (the VMU)
I love this pair of dorks... part of me feels like I can still improve them as I always tend to feel, but for the most part content with how they came out
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 08
Roxy (Nintendo 64)
Probably the one that took the longest and most effort to design, I think she's finally taken proper shape...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 07
Virtue (the Virtual Boy)
This dorky freak... All I can say is "chuunibyou"... He's "virtually" a boy, whatever that means.
(also hey I actually got it done before midnight for once)
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 06
Hitomi (the PlayStation)
The PS1, one of the designs I'm proud of~ There's minor things I always want to adjust but that's usually the case with any design.
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 05
Sato (the Sega Saturn)
I like this design honestly... I constantly debate having tummy out but for now I went with no tummy out~ Maybe she'll get a model 2 outfit someday
(US colors are so boring...)
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 04
Sue (the Super Nintendo / Super Famicom)
Superstar.... the Super Famicom outfit still needs a lot of work, especially the bottom half, but I feel the camisole is the most important part...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 03
Jen Megan (Or just Jen or Megan IDK), the Sega Genesis, aka Mega Drive~
I'm pretty happy with this design but yeah the add-ons are still tricky for me to figure out how to design. Maybe she can have a Model 2 outfit too...
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 02
Sena (the SG-1000) and Matsuri (the Master System/Mark III)
Slightly earlier~ Sena's still a rough design but they're getting there... (I feel they could have a SG-1000 II outfit and Mark III outfit respectively..)
#gekitan #consoletan #octoberart
Gekitan Design Notes Day 01
Nessa (the NES/Famicom)
It's a little late (almost by six hours), but hey~
#gekitan #consoletan #octoberart