Famicom adventure game Maison Ikkoku has an English fan translation
Translator mr_sausage has released a complete English BPS patch for Bothtec's 1988 Famicom adaptation of Rumiko Takahashi's Maison Ikkoku.

Famicom adventure game Maison Ikkoku has an English fan translation
Translator mr_sausage has released a complete English BPS patch for Bothtec's 1988 Famicom adaptation of Rumiko Takahashi's Maison Ikkoku.
In Japan, Crash 'n' the Boys: Street Challenge was called
「びっくり熱血新記録!はるかなる金メダル」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001488/
Captain Sigma
Source: Captain Silver
Captain Silver (FC) by Tokuma Shoten
A guest Sigma Post by
@hansungkeebackup.bsky.social
Shufflepuck Cafe on Famicom lets you cheat at air hockey by making your paddle as wide as the entire table.
Which opponent did you hate facing the most?
https://retro.gold/game/3890/shufflepuck-cafe_famicom_JP
#famicom #retrogaming
In Japan, Metal Storm was called
「重力装甲メタルストーム」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001470/
In Japan, Panic Restaurant was called
「わんぱくコックンのグルメワールド」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001468/
In Japan, Fire Emblem Gaiden was called
「ファイアーエムブレム外伝」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001448/
In Japan, Navy Blue was called
「海戦ゲームNAVY BLUE」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001431/
In Japan, Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness was called
「いけいけ!熱血ホッケー部「すべってころんで大乱闘」」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001429/
In Japan, Business Wars was called
「ビジネスウォーズ 最強の企業戦略M&A」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001415/
In Japan, Solomon's Key 2 was called
「ソロモンの鍵2 クールミン島救出作戦」.
1992, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001414/
In Japan, Best Keiba: Derby Stallion was called
「ベスト競馬ダービースタリオン」.
1991, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001385/
In Japan, Monster Maker: 7-tsu no Hihou was called
「モンスターメーカー 7つの秘宝」.
1991, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001380/
In Japan, Banana Prince was called
「バナナン王子の大冒険」.
1991, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001377/
In Japan, Wurm: Journey to the Center of the Earth was called
「地底戦空バゾルダー」.
1991, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001336/
Yuji Horii and Koichi Nakamura wanted an RPG combining Ultima exploration and Wizardry combat. Torishima united the team: Toriyama designed characters, Shōnen Jump followed development, and Sugiyama composed the music.
Dough Boy cost 5,300 yen.
It came out on 11 December 1985.
Publisher: Kemco.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0000089/
Famicom Disk System Graffiti
In Japan, Time Zone was called
「たいむゾーン」.
1991, Famicom.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0001325/
Chō Jikū Yōsai Macross cost 4,500 yen.
It came out on 10 December 1985.
Publisher: Bandai.
#Famicom #NES #RetroGaming
https://chihirory.com/famicom-analysis/en/gam0000088/