Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 21:53:40 EDT

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@alexturcotteqc05.bsky.socialSep 27, 2026, 4:38 PM

#Wip #CommanderX16 #Pixelart #Basic #CommodoreBASIC #Coding

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@alexturcotteqc05.bsky.socialSep 21, 2026, 3:50 PM

#CommanderX16 #CommodoreBASIC #Basic #Coding #8bit #WIP #8BitComputer #PixelArt

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@alexturcotteqc05.bsky.socialSep 20, 2026, 2:30 PM

#CommanderX16 #CommodoreBASIC #Commodore64 #BASIC #Coding #WIP #pixelart

Trying to streamline the wall drawing code (mainly so it can fit into less lines and doesn't lead to subscript errors)

Photo, no descriptionPhoto, no descriptionPhoto, no descriptionTrying to add colors.
@alexturcotteqc05.bsky.socialSep 18, 2026, 6:06 PM

#CommanderX16 #CommodoreBasic #BASIC #Coding #wip #pixelart

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@alexturcotteqc05.bsky.socialSep 17, 2026, 2:34 PM

#PixelArt #CommanderX16 #CommodoreBasic #BASIC #WIP #Coding

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@alexturcotteqc05.bsky.socialSep 15, 2026, 4:20 PM

#CommanderX16 #CommodoreBASIC #BASIC #PixelArt #Wip #Coding

Altering the character size (via statement 307), just to see what it does.Photo, no descriptionAdding "LX" and "LY" values to get the player location in tiles.Trying to get collisions via roundabout ways
@alexturcotteqc05.bsky.socialSep 14, 2026, 5:44 PM

#CommanderX16 #CommodoreBASIC #BASIC #Pixelart #WIP #Coding

Photo, no descriptionTries to use the drawing with characters with 16x16 sprite tiles.Photo, no description
@alexturcotteqc05.bsky.socialSep 11, 2026, 7:56 PM

#CommanderX16 #WIP #Coding #CommodoreBASIC #BASIC #pixelart

Starting a cleaner version of the code.Photo, no description
@theoasisbbs.bsky.socialSep 11, 2026, 1:14 PM

C64 Garbage Collection Reveals BASIC V2’s Costly Slowdown
#Commodore64 #C64 #CommodoreBASIC #BASICV2 #RetroComputing #CommodoreHistory #8BitComputing
theoasisbbs.com/c64-garbage-...

@alexturcotteqc05.bsky.socialSep 8, 2026, 5:02 PM

#WIP #CommanderX16 #PixelArt #BASIC #CommodoreBasic #Coding

Photo, no descriptionDeplacing the title into the hud.Photo, no description
@alexturcotteqc05.bsky.socialSep 6, 2026, 6:58 PM

#CommanderX16 #WIP #BASIC #CommodoreBasic #Coding

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@alexturcotteqc05.bsky.socialSep 6, 2026, 2:35 PM

#WIP #PixelArt #CommanderX16 #BASIC #CommodoreBasic

Trying to make the martian move in a more controled way with a "GOSUB" statement, it didn't work.A bit better
@alexturcotteqc05.bsky.socialSep 5, 2026, 5:49 PM

#WIP #Commanderx16 #Basic #CommodoreBasic #PixelArt #Coding

@alexturcotteqc05.bsky.socialSep 3, 2026, 3:02 AM

#BASIC #Coding #CommodoreBASIC #TypeInGame #TypeInProgram #WIP #CommanderX16 #PixelArt