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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@cynical13.social.vivaldi.net.ap.brid.gyOct 10, 2026, 11:00 PM

The inaugural #13thAge game went well, overall. A couple of players were confused by their character abilities or missed some things when working on character creation.

We started with pulling up the world map and worked out how the characters who did know each other actually met and worked out […]

@cynical13.social.vivaldi.net.ap.brid.gyOct 9, 2026, 6:59 PM

I have a surprisingly robust weekend of gaming ahead of me.

Tonight, we've got a session of our #Scion game.

Tomorrow, I'm starting a #13thAge campaign with a new group (of old friends). I think it'll be a shorter session because I haven't read the entire module yet and there are four […]

@cynical13.social.vivaldi.net.ap.brid.gySep 18, 2026, 5:25 PM

No #TTRPG game tonight, unfortunately, but tomorrow is #SessionZero for a new #13thAge campaign.

I think the end goal will be #EyesOfTheStoneThief. But first, I'll have to come up with where to start.

I'm thinking #ShadowsOfEldolan then maybe #MakeYourOwnLuck but I have a little time to get […]

@nopipbutcpip.bsky.socialSep 12, 2026, 7:26 PM

Today in my #13thAge game, I got to show a payoff of something I dropped SIX REAL YEARS AGO.

@studiozut.bsky.socialSep 9, 2026, 7:05 PM

Wrote up an enhanced fumble table for #dragonbane for our campaign: some mirth & mayhem with inspiration from #DCCRPG and the Arduin Grimoire. It also incorporates the Escalation Die mechanic from 13th Age #13thAge. Full details on the blog www.telrhin.com/blog/dragonb...

Custom fumble table for Dragonbane