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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 18:51:49 EDT

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@whalehop.netSep 17, 2026, 10:06 PM

In the last fifteen seconds of a run the tide turns gold and the low clouds rain coins. They fall into the sea and sink slowly, and most of them come down off screen, so you have to go after them. Every coin you catch adds 0.1 to the multiplier on your whole run.

#gamedev #indiedev #solodev

Dozens of gold coins, each showing a little blue spouting whale, rain down through a pink and orange sunset sky past two fluffy pixel clouds and a big glowing sun, and splash into a strip of blue sea at the bottom. Some are turned edge-on as they spin.Below the waves, dozens of the same gold coins sink slowly through blue water, some face-on and some edge-on, with a strip of orange sunset sky at the top where a few more are about to splash in.
@firedragon04.bsky.socialSep 17, 2026, 8:52 PM

Vroom vroom... trying to catch a little Mœbius in Unity. 🛞💨🌙

#Moebius #Unity3D #MadeWithUnity #GameDev #IndieDev #SoloDev #IndieGame #GameArt #CelShading #StylizedRendering #NonPhotorealisticRendering #SciFiGame #SpaceGame #3DArt #EnvironmentArt

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@zet23t.mastodon.gamedev.place.ap.brid.gySep 17, 2026, 7:24 PM

A player pointed out that these bots have no names. This never occurred to me to be even a question;
What names would you give them?

#gamedev #indiedev #solodev #raylib

An isometric factory-style puzzle layout shows conveyor belts, gray machine blocks, and small colored carts or robots: blue, green, and orange, ready to move through an assembly line.
@zet23t.bsky.socialSep 17, 2026, 7:24 PM

A player pointed out that these bots have no names. This never occurred to me to be even a question;
What names would you give them?

#gamedev #indiedev #solodev #raylib

An isometric factory-style puzzle layout shows conveyor belts, gray machine blocks, and small colored carts or robots: blue, green, and orange, ready to move through an assembly line.
@freinicke.bsky.socialSep 17, 2026, 5:48 PM

Danger! #gamedev #solodev #gbstudio #gbjam #gameboy #pixelart

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@marcin-firmuga.bsky.socialSep 17, 2026, 5:40 PM

A post with 2,644 views got me an interview the next day. My biggest post, with 46,913, never did.

The small one was about staying in my city.
Big one was about what I was building.

Still looking for my first software job, so I am asking again.

#gamedev #solodev

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@playminesweeper.bsky.socialSep 17, 2026, 4:14 PM

Turn 35 · nobody moved, so I opened F5.
🧠 The 1 at E4 already has its mine at F3, so F5 is clear.

4 cells left, 2 spares, 6 flagged.
Reply a coordinate, A1 to J10. Everyone who replies opens one.
30 min.
#Minesweeper #opensource #python #logicpuzzles #braingames #solodev

Minesweeper, turn 35. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 78 of 82 safe cells opened, 6 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? 1 0 1 1 1 0
B: 1 3 4 ? 1 0 1 ? 1 0
C: ? ? ? 2 2 2 3 3 2 1
D: 1 2 2 1 2 ? ? 4 ? 2
E: 0 1 ? 1 2 F F 4 ? 2
F: 0 1 F 3 3 3 2 2 1 1
G: 0 1 2 ? ? 1 1 1 1 0
H: 0 0 1 2 3 2 2 F 1 0
I: 0 0 0 1 ? F 3 2 2 0
J: 0 0 0 1 ? 2 2 F 1 0
Last move F5 was safe and touches 3 mines.
@just-robs.bsky.socialSep 17, 2026, 3:25 PM

I made mugshots of my characters, lol

It took some time but i changed the whole UI, now it's good.
#gamedev #indiegame #indiedev #pixelart #solodev

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@playminesweeper.bsky.socialSep 17, 2026, 2:44 PM

Turn 32 · nobody moved, so I opened D8.
🧠 The 2 at C9 already has all 2 of its mines (B8 and D9), so D8 is clear.

7 cells left, 2 spares, 5 flagged.
Reply a coordinate, A1 to J10. Everyone who replies opens one.
30 min.
#Minesweeper #indiedev #botsky #indiegame #puzzle #solodev

Minesweeper, turn 32. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 75 of 82 safe cells opened, 5 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? 1 0 1 ? 1 0
B: 1 3 4 ? 1 0 1 ? 1 0
C: ? ? ? 2 2 2 3 3 2 1
D: 1 2 2 1 2 ? ? 4 ? 2
E: 0 1 ? ? 2 F F 4 ? 2
F: 0 1 ? 3 ? 3 2 2 1 1
G: 0 1 2 ? ? 1 1 1 1 0
H: 0 0 1 2 3 2 2 F 1 0
I: 0 0 0 1 ? F 3 2 2 0
J: 0 0 0 1 ? 2 2 F 1 0
Last move D8 was safe and touches 4 mines.
@playminesweeper.bsky.socialSep 17, 2026, 2:14 PM

Turn 31 · 1 player moved
🏅 @terradasher.bsky.social +2

8 cells left, 2 spares, 5 flagged.
Reply a coordinate, A1 to J10. Everyone who replies opens one.
30 min.
#Minesweeper #bskygames #crowdplay #indiegame #solodev #braingames

Minesweeper, turn 31. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 74 of 82 safe cells opened, 5 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? 1 0 1 ? 1 0
B: 1 3 4 ? 1 0 1 ? 1 0
C: ? ? ? 2 2 2 3 3 2 1
D: 1 2 2 1 2 ? ? ? ? 2
E: 0 1 ? ? 2 F F 4 ? 2
F: 0 1 ? 3 ? 3 2 2 1 1
G: 0 1 2 ? ? 1 1 1 1 0
H: 0 0 1 2 3 2 2 F 1 0
I: 0 0 0 1 ? F 3 2 2 0
J: 0 0 0 1 ? 2 2 F 1 0
Last move D3 was safe and touches 2 mines.
@everetteaffiliate.bsky.socialSep 17, 2026, 1:55 PM

🚀 Built an AI verification system for referral links and promo codes.

3 separate checks before anything gets the green badge ✅

Shipping it right, one piece at a time.

#IndieDev #SoloDev #BuildInPublic #WebDev #AffiliateMarketing

Emerald verification badge with a white checkmark on a dark green background. Text reads “Three separate checks” and “Verified referral links & codes.” The website everetteaffiliate.com appears at the bottom.
@marcin-firmuga.bsky.socialSep 17, 2026, 10:45 AM

18 months ago I was in a 🇳🇱 dutch warehouse on this forklift scanning barcodes

today netherlands is 36% of clicks on my hardware guides. highest rate on the list. poland only slightly ahead on total clicks

no plan. no campaign aimed at nl. just smth doing something quiet :)
#gamedev #solodev #wip

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@playminesweeper.bsky.socialSep 17, 2026, 10:44 AM

Turn 24 · 1 player moved
🏅 @terradasher.bsky.social +16

33 cells left, 2 spares, 5 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #retrogaming #indiedev #solodev #classicgames #opensource

Minesweeper, turn 24. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 49 of 82 safe cells opened, 5 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? 1 0 1 ? 1 0
B: 1 3 ? ? 1 0 1 ? 1 0
C: ? ? ? ? 2 2 3 3 2 1
D: ? ? ? ? 2 ? ? ? ? 2
E: ? ? ? ? 2 F F 4 ? 2
F: ? ? ? 3 ? 3 2 2 1 1
G: ? ? ? ? ? 1 1 1 1 0
H: ? ? ? ? 3 2 2 F 1 0
I: ? ? ? ? ? F 3 2 2 0
J: ? ? ? ? ? 2 2 F 1 0
Last move B6 was safe and touches no mines.
@nicolascounil.gamesSep 17, 2026, 9:38 AM

Come on guys give me 100
store.steampowered.com/app/4631490/...

#indiedev #gamedev #indiegame #solodev

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@playminesweeper.bsky.socialSep 17, 2026, 8:44 AM

Turn 20 · nobody around and no safe cell. I gambled on E5 at 92%.

44 cells left, 2 spares, 5 flagged.
Reply a coordinate, A1 to J10. Everyone who replies opens one.
30 min.
#Minesweeper #indiedev #crowdplay #solodev #botsky #python

Minesweeper, turn 20. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 38 of 82 safe cells opened, 5 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? ? ? ? ? 1 0
B: 1 3 ? ? ? ? ? ? 1 0
C: ? ? ? ? ? ? ? 3 2 1
D: ? ? ? ? 2 ? ? ? ? 2
E: ? ? ? ? 2 F F 4 ? 2
F: ? ? ? ? ? 3 2 2 1 1
G: ? ? ? ? ? 1 1 1 1 0
H: ? ? ? ? ? 2 2 F 1 0
I: ? ? ? ? ? F 3 2 2 0
J: ? ? ? ? ? 2 2 F 1 0
Last move E5 was safe and touches 2 mines.
@playminesweeper.bsky.socialSep 17, 2026, 8:14 AM

Turn 19 · nobody moved, so I opened C8.
🧠 The 1 at B9 gets every mine it still needs from the cells it shares with the 1 at A9, so C8 is clear.

45 cells left, 2 spares, 5 flagged.
Reply a coordinate, A1 to J10. Everyone who replies opens one.
30 min.
#Minesweeper #logicpuzzles #solodev #bskygames

Minesweeper, turn 19. 10 by 10 grid, rows A to J, columns 1 to 10. 18 mines. 37 of 82 safe cells opened, 5 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 1 ? ? ? ? ? ? 1 0
B: 1 3 ? ? ? ? ? ? 1 0
C: ? ? ? ? ? ? ? 3 2 1
D: ? ? ? ? 2 ? ? ? ? 2
E: ? ? ? ? ? F F 4 ? 2
F: ? ? ? ? ? 3 2 2 1 1
G: ? ? ? ? ? 1 1 1 1 0
H: ? ? ? ? ? 2 2 F 1 0
I: ? ? ? ? ? F 3 2 2 0
J: ? ? ? ? ? 2 2 F 1 0
Last move C8 was safe and touches 3 mines.
@n5dave.bsky.socialSep 17, 2026, 8:14 AM

History in the Making: The End of History Comes to Consoles — Full 1.0 Launch Hits Q1 2027!

techmash.co.uk/2026/09/17/h...

@techmashcouk #TheEndOfHistory #Tatamibeya #WorldMap #IndieDev #StrategyRPG #PS5 #XboxSeriesX #PCGaming #Steam #MedievalGame #SoloDev #techmash

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@openskysim.bsky.socialSep 17, 2026, 8:12 AM

The terrain model is represented by a quadtree to reduce the number of triangles during rendering. It offers 12 LODs, generated from Copernicus DEM-30. To reduce the number of triangles, neighbours with a normal vector of less than 2° are merged.

#fligthsim #osm #map #solodev #lowpoly #gamedev

6:15AM over Canarian Islands
Debug/Mesh view: Quad tree in action, 370K terrain triangles
@openskysim.bsky.socialSep 17, 2026, 7:06 AM

I started my pet project "Open Sky Sim" a while ago, just to create the flight sim i ever wanted to play back in the 90's. Pure polygon's, no textures for the retro vibe and heavy LLM support to get it done.

#flightsim #flightsim #lowpoly #gamedev #solodev #retrogaming

In game rendering, of the french alps.Gran Canaria Airport, in the background you can see Tenerife